Before I am using Volley, well as usual, I used AsyncTask to check my internet state.
Here is what I did in AsyncTask:
private class NetCheck extends
I manage to check the internet in Application class
public class App extends Application {
private static final String TAG = "MyApp";
private static App mInstance;
private RequestQueue mRequestQueue;
private ImageLoader mImageLoader;
public static synchronized App getInstance() {
return mInstance;
}
@Override
public void onCreate() {
super.onCreate();
mInstance = this;
}
public RequestQueue getRequestQueue() {
if (mRequestQueue == null) {
mRequestQueue = Volley.newRequestQueue(getApplicationContext());
}
return mRequestQueue;
}
public <T> void addToRequestQueue(Request<T> req, String tag) {
// set the default tag if tag is empty
req.setTag(TextUtils.isEmpty(tag) ? TAG : tag);
getRequestQueue().add(req);
}
public <T> void addToRequestQueue(Request<T> req) {
if(CommonUtills.isNetworkAvailable(getApplicationContext())) {
req.setRetryPolicy(new DefaultRetryPolicy(
60000,
DefaultRetryPolicy.DEFAULT_MAX_RETRIES,
DefaultRetryPolicy.DEFAULT_BACKOFF_MULT));
req.setTag(TAG);
getRequestQueue().add(req);
}
else
{
Toast.makeText(getApplicationContext(), "Unable to
connect to server",Toast.LENGTH_LONG).show();
}
}
public void cancelPendingRequests(Object tag) {
if (mRequestQueue != null) {
mRequestQueue.cancelAll(tag);
}
}
}
And I am calling each network call using following way every time
App.getInstance().addToRequestQueue(jsonObjRequest);
So before calling each request,it will be execute if internet is available
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError volleyError) {
if (volleyError instanceof TimeoutError || volleyError instanceof NoConnectionError) {
Toast.makeText(getApplicationContext(), "No Connection/Communication Error!", Toast.LENGTH_SHORT).show();
} else if (volleyError instanceof AuthFailureError) {
Toast.makeText(getApplicationContext(), "Authentication/ Auth Error!", Toast.LENGTH_SHORT).show();
} else if (volleyError instanceof ServerError) {
Toast.makeText(getApplicationContext(), "Server Error!", Toast.LENGTH_SHORT).show();
} else if (volleyError instanceof NetworkError) {
Toast.makeText(getApplicationContext(), "Network Error!", Toast.LENGTH_SHORT).show();
} else if (volleyError instanceof ParseError) {
Toast.makeText(getApplicationContext(), "Parse Error!", Toast.LENGTH_SHORT).show();
}
}
});
This is good for you as a developer. But do not show some of this direct messages like auth and server-side error to the end user. Be creative and show something like can not connect at the moment.
There is NoConnection Error that get thrown for the Request. Please catch the error in
@Override
public void onErrorResponse(VolleyError volleyError) {
String message = null;
if (volleyError instanceof NetworkError) {
message = "Cannot connect to Internet...Please check your connection!";
} else if (volleyError instanceof ServerError) {
message = "The server could not be found. Please try again after some time!!";
} else if (volleyError instanceof AuthFailureError) {
message = "Cannot connect to Internet...Please check your connection!";
} else if (volleyError instanceof ParseError) {
message = "Parsing error! Please try again after some time!!";
} else if (volleyError instanceof NoConnectionError) {
message = "Cannot connect to Internet...Please check your connection!";
} else if (volleyError instanceof TimeoutError) {
message = "Connection TimeOut! Please check your internet connection.";
}
}
I use below code for detecting which error is occurring:
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
if (error instanceof TimeoutError || error instanceof NoConnectionError) {
Toast.makeText(getApplicationContext(), "Communication Error!", Toast.LENGTH_SHORT).show();
} else if (error instanceof AuthFailureError) {
Toast.makeText(getApplicationContext(), "Authentication Error!", Toast.LENGTH_SHORT).show();
} else if (error instanceof ServerError) {
Toast.makeText(getApplicationContext(), "Server Side Error!", Toast.LENGTH_SHORT).show();
} else if (error instanceof NetworkError) {
Toast.makeText(getApplicationContext(), "Network Error!", Toast.LENGTH_SHORT).show();
} else if (error instanceof ParseError) {
Toast.makeText(getApplicationContext(), "Parse Error!", Toast.LENGTH_SHORT).show();
}
}
});
Use this code for checking internet state :
public class Internet {
private Context context;
public Internet(Context context) {
this.context = context;
}
public Boolean Check() {
ConnectivityManager cn = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo nf = cn.getActiveNetworkInfo();
if (nf != null && nf.isConnected() == true) {
return true;
} else {
Toast.makeText(context, "No internet connection.!",
Toast.LENGTH_LONG).show();
return false;
}
}
}
This is how I make Volley Request and handle response and errors, you don't need to add Async task for this, volley make request in backend
StringRequest strReq = new StringRequest(Request.Method.POST, "your_url", new Response.Listener<String>() {
@Override
public void onResponse(String response) {
// handle your response here
// if your response is a json then create json object and use it
try {
JSONObject jsonObject = new JSONObject(response);
// now you can get values from your jsonObject
}
catch (Exception e){}
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError volleyError) {
String message = null; // error message, show it in toast or dialog, whatever you want
if (volleyError instanceof NetworkError || volleyError instanceof AuthFailureError || volleyError instanceof NoConnectionError || volleyError instanceof TimeoutError) {
message = "Cannot connect to Internet";
} else if (volleyError instanceof ServerError) {
message = "The server could not be found. Please try again later";
} else if (volleyError instanceof ParseError) {
message = "Parsing error! Please try again later";
}
}
}) {
@Override
public byte[] getBody() throws AuthFailureError {
HashMap<String, String> params = new HashMap<>();
params.put("key","value"); // put your params here
return new JSONObject(params).toString().getBytes();
}
@Override
public String getBodyContentType() {
return "application/json";
}
};
// Adding String request to request queue
Volley.newRequestQueue(getApplicationContext()).add(strReq);