I\'m migrating my projects to the new visual studio 2017 format which is working nicely for all standard libraries only now I run into problems with my UI libraries where I
The above solution works for Wpf dll's, but I reverted it because Resharper and the Visual Studio designer where not functional anymore after this change. Mainly because they couldn't pair the xaml and the code-behind at design time. But the project compiles and works.
For a wpf executable you need to do the following:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<LanguageTargets>$(MSBuildExtensionsPath)\$(VisualStudioVersion)\Bin\Microsoft.CSharp.targets</LanguageTargets>
<TargetFramework>net451</TargetFramework>
<OutputType>WinExe</OutputType>
<RootNamespace>MyNamespace</RootNamespace>
<AssemblyName>MyExe</AssemblyName>
<ApplicationIcon>MyExe.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
<StartupObject>MyNamespace.App</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx" Generator="ResXFileCodeGenerator" LastGenOutput="Resources.Designer.cs" />
<Compile Update="Properties\Resources.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="Resources.resx" />
<None Update="Properties\Settings.settings" Generator="SettingsSingleFileGenerator" LastGenOutput="Settings.Designer.cs" />
<Compile Update="Properties\Settings.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="Settings.settings" />
<Page Include="MainWindow.xaml" SubType="Designer" Generator="MSBuild:Compile" />
<Compile Update="MainWindow.xaml.cs" DependentUpon="MainWindow.xaml" />
<Resource Include="Images\*.png" />
<ApplicationDefinition Include="App.xaml" SubType="Designer" Generator="XamlIntelliSenseFileGenerator" />
<Compile Update="App.xaml.cs" DependentUpon="App.xaml" />
</ItemGroup>
<Import Project="$(MSBuildSDKExtrasTargets)" Condition="Exists('$(MSBuildSDKExtrasTargets)')" />
</Project>
The above solutions may not work with Xamarin.Platforms.WPF on VS2019
Here's a project(based on previous answers) designed for the .net framework (not the .net core app), but can handle .net standard dependencies:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<RootNamespace>TestWPF</RootNamespace>
<AssemblyName>TestWPF</AssemblyName>
<TargetFramework>net461</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETCore.Platforms" Version="3.0.0" />
<PackageReference Include="Xamarin.Forms" Version="4.2.0.848062" />
<PackageReference Include="Xamarin.Forms.Platform.WPF" Version="4.2.0.848062" />
</ItemGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="WindowsBase" />
<Reference Include="System.Xaml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx" Generator="ResXFileCodeGenerator" LastGenOutput="Resources.Designer.cs" />
<Compile Update="Properties\Resources.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="Resources.resx" />
<None Update="Properties\Settings.settings" Generator="SettingsSingleFileGenerator" LastGenOutput="Settings.Designer.cs"/>
<Compile Update="Properties\Settings.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="Settings.settings" />
<ApplicationDefinition Include="App.xaml" Generator="MSBuild:Compile" />
<Page Include="**\*.xaml" Exclude="App.xaml" SubType="Designer" Generator="MSBuild:Compile" />
<Compile Update="**\*.xaml.cs" SubType="Designer" DependentUpon="%(Filename)" />
<EmbeddedResource Remove="**\*.xaml" />
</ItemGroup>
<Import Project="$(MSBuildSDKExtrasTargets)" Condition="Exists('$(MSBuildSDKExtrasTargets)')" />
</Project>
December 13th 2018 - .NET Core 3 Preview 1 was announced
.NET Core 3 will support WPF and WinForms applications. You may try it with Preview version of SDK:
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.0</TargetFramework>
<UseWPF>true</UseWPF>
</PropertyGroup>
</Project>
Previous answer
You can use template below to replace old .csproj with. It resolves couple of issues other people templates had.
*.g.cs
files like some suggested to do.Main not found
error will occur.Unable to run your project. The "RunCommand" property is not defined.
error will occur.Template:
<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="15.0">
<PropertyGroup>
<LanguageTargets>$(MSBuildExtensionsPath)\$(VisualStudioVersion)\Bin\Microsoft.CSharp.targets</LanguageTargets>
<TargetFramework>net47</TargetFramework>
<OutputType>WinExe</OutputType>
<StartupObject />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<!-- App.xaml -->
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:UpdateDesignTimeXaml</Generator>
</ApplicationDefinition>
<!-- XAML elements -->
<Page Include="**\*.xaml" Exclude="App.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:UpdateDesignTimeXaml</Generator>
</Page>
<Compile Update="**\*.xaml.cs" SubType="Code" DependentUpon="%(Filename)" />
<!-- Resources -->
<EmbeddedResource Update="Properties\Resources.resx" Generator="ResXFileCodeGenerator" LastGenOutput="Resources.Designer.cs" />
<Compile Update="Properties\Resources.Designer.cs" AutoGen="True" DependentUpon="Resources.resx" DesignTime="True" />
<!-- Settings -->
<None Update="Properties\Settings.settings" Generator="SettingsSingleFileGenerator" LastGenOutput="Settings.Designer.cs" />
<Compile Update="Properties\Settings.Designer.cs" AutoGen="True" DependentUpon="Settings.settings" />
</ItemGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
</Project>
There's Sunburst.NET.Sdk.WPF that allows to use it as .NET SDK. Here's complete example for WPF application where any .cs
and .xaml
files will be included automatically:
<Project Sdk="Sunburst.NET.Sdk.WPF/1.0.47">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net40</TargetFramework>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="../WpfMath/WpfMath.csproj" />
</ItemGroup>
</Project>
When you build this project with msbuild
(notably I had no luck with dotnet build
though), it will automatically download SDK from NuGet and set everything up.
After some searching and trial and error I got it working!
This is the final wpf csproj:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<LanguageTargets>$(MSBuildExtensionsPath)\$(VisualStudioVersion)\Bin\Microsoft.CSharp.targets</LanguageTargets>
<TargetFrameworks>net451</TargetFrameworks>
<RootNamespace>MyWpfLibrary</RootNamespace>
<AssemblyName>MyWpfLibrary</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Rx-Xaml" Version="2.2.5" />
<PackageReference Include="reactiveui-core" Version="7.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="MyOtherLibrary.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="ReachFramework" />
<Reference Include="System.Net" />
<Reference Include="System.Printing" />
<Reference Include="System.Xaml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx" Generator="ResXFileCodeGenerator" LastGenOutput="Resources.Designer.cs" />
<Compile Update="Properties\Resources.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="Resources.resx"/>
<Page Include="**\*.xaml" SubType="Designer" Generator="MSBuild:Compile" />
<Compile Update="**\*.xaml.cs" SubType="Designer" DependentUpon="%(Filename)" />
<Resource Include="Fonts\*.otf" />
<Resource Include="Images\*.png" />
</ItemGroup>
<Import Project="$(MSBuildSDKExtrasTargets)" Condition="Exists('$(MSBuildSDKExtrasTargets)')" />
</Project>
Now that .NET Core 3 has been released, you should use it if you can.
But if not, I've found that I can create a separate Shared project for only the XAML items, and I can reference that project from the SDK-style project. Everything builds properly.
Note that the XAML designer doesn't work -- no Intellisense or red squigglies. Visual Studio opens the XAML files with the XML editor.