When I try creating a button and setting a background image in Swift:
let button = UIButton.buttonWithType(UIButtonType.System) as UIButton
button.fram
let btnRight=UIButton.buttonWithType(UIButtonType.Custom) as UIButton
btnRight.frame=CGRectMake(0, 0, 35, 35)
btnRight.setBackgroundImage(UIImage(named: "menu.png"), forState: UIControlState.Normal)
btnRight.setTitle("Right", forState: UIControlState.Normal)
btnRight.tintColor=UIColor.blackColor()
To set background we can no longer use forState
, so we have to use for
to set the UIControlState
:
let zoomInImage = UIImage(named: "Icon - plus") as UIImage?
let zoomInButton = UIButton(frame: CGRect(x: 10), y: 10, width: 45, height: 45))
zoomInButton.setBackgroundImage(zoomInImage, for: UIControlState.normal)
zoomInButton.addTarget(self, action: #selector(self.mapZoomInAction), for: .touchUpInside)
self.view.addSubview(zoomInButton)
This is how you can create a beautiful button with a bezel and rounded edges:
loginButton = UIButton(frame: CGRectMake(self.view.bounds.origin.x + (self.view.bounds.width * 0.325), self.view.bounds.origin.y + (self.view.bounds.height * 0.8), self.view.bounds.origin.x + (self.view.bounds.width * 0.35), self.view.bounds.origin.y + (self.view.bounds.height * 0.05)))
loginButton.layer.cornerRadius = 18.0
loginButton.layer.borderWidth = 2.0
loginButton.backgroundColor = UIColor.whiteColor()
loginButton.layer.borderColor = UIColor.whiteColor().CGColor
loginButton.setTitle("Login", forState: UIControlState.Normal)
loginButton.setTitleColor(UIColor(red: 24.0/100, green: 116.0/255, blue: 205.0/205, alpha: 1.0), forState: UIControlState.Normal)
SWIFT 3 Version of Alex Reynolds' Answer
let image = UIImage(named: "name") as UIImage?
let button = UIButton(type: UIButtonType.custom) as UIButton
button.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
button.setImage(image, for: .normal)
button.addTarget(self, action: Selector("btnTouched:"), for:.touchUpInside)
self.view.addSubview(button)
Try below:
let image = UIImage(named: "ImageName.png") as UIImage
var button = UIButton.buttonWithType(UIButtonType.System) as UIButton
button.frame = CGRectMake(100, 100, 100, 100)
button .setBackgroundImage(image, forState: UIControlState.Normal)
button.addTarget(self, action: "Action:", forControlEvents:UIControlEvents.TouchUpInside)
menuView.addSubview(button)
Let me know whether if it works or not?
Swift 5 version of accepted answer:
let image = UIImage(named: "image_name")
let button = UIButton(type: UIButton.ButtonType.custom)
button.frame = CGRect(x: 100, y: 100, width: 200, height: 100)
button.setImage(image, for: .normal)
button.addTarget(self, action: #selector(function), for: .touchUpInside)
//button.backgroundColor = .lightGray
self.view.addSubview(button)
where of course
@objc func function() {...}
The image is aligned to center by default. You can change this by setting button's imageEdgeInsets, like this:
// In this case image is 40 wide and aligned to the left
button.imageEdgeInsets = UIEdgeInsets(top: 5, left: 5, bottom: 5, right: button.frame.width - 45)