paging in UIScrollView is a great feature, what I need here is to set the paging to a smaller distance, for example I want my UIScrollView to page less size that the UIScrol
This seemed to work a lot better for me:
UIScrollView Custom Paging
Here they are adding the scrollview (keeping it's paging niceness) as a subview to an ExtendedTouchView or subclass of UIVIew and overwriting the hit test method
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event {
if ([self pointInside:point withEvent:event]) {
if ([[self subviews] count] > 0) {
//force return of first child, if exists
return [[self subviews] objectAtIndex:0];
} else {
return self;
}
}
return nil;
}
This did exactly whatI wanted with minimal code and headache.
The easiest way is to add this code
scrollView.clipsToBounds = false
scrollView.removeGestureRecognizer(scrollView.panGestureRecognizer)
view.addGestureRecognizer(scrollView.panGestureRecognizer)
You should disable paging and add a UIPanGestureRecognizer to your scroll view and handle the paging yourself.
- (void)viewDidLoad {
[super viewDidLoad];
CGRect viewRect = self.view.bounds; // View controller's view bounds
theScrollView = [[UIScrollView alloc] initWithFrame:viewRect];
theScrollView.scrollsToTop = NO;
theScrollView.pagingEnabled = NO;
theScrollView.delaysContentTouches = NO;
theScrollView.delegate = self;
[self.view addSubview:theScrollView];
UIPanGestureRecognizer * peter = [[[UIPanGestureRecognizer alloc] initWithTarget:self
action:@selector(handlePan:)]
autorelease];
[theScrollView addGestureRecognizer:peter];
}
-(void)handlePan:(UIPanGestureRecognizer*)recognizer{
switch (recognizer.state) {
case UIGestureRecognizerStateBegan:{
// panStart and startPoint are instance vars for the viewContainer
panStart = theScrollView.contentOffset;
startPoint = [recognizer locationInView:theScrollView];
break;
}
case UIGestureRecognizerStateChanged:{
CGPoint newPoint = [recognizer locationInView:theScrollView];
CGFloat delta = startPoint.x - newPoint.x;
if ( abs(delta) > 2)
theScrollView.contentOffset = CGPointMake( theScrollView.contentOffset.x + delta, 0);
CGFloat moveDelta = panStart.x - theScrollView.contentOffset.x;
// current witdh should hold the currently displayed page/view in theScrollView
if ( abs(moveDelta) > (currentWidth * 0.40)){
panStart = theScrollView.contentOffset;
startPoint = newPoint;
//NSLog(@"delta is bigger");
if ( moveDelta < 0 )
[self incrementPageNumber]; // you should implement this method and present the next view
else
[self decrementPageNumber]; // you should implement this method and present the previous view
recognizer.enabled = NO; // disable further event until view change finish
}
break;
}
case UIGestureRecognizerStateEnded:
case UIGestureRecognizerStateCancelled:
recognizer.enabled = YES;
[self showDocumentPage:currentPage];
break;
default:
break;
}
}
Swift 4.1 solution that simplifies reusing:
/// Protocol that simplifies custom page size configuration for UIScrollView.
/// Sadly, can not be done better due to protocol extensions limitations - https://stackoverflow.com/questions/39487168/non-objc-method-does-not-satisfy-optional-requirement-of-objc-protocol
/// - note: Set `.decelerationRate` to `UIScrollViewDecelerationRateFast` for a fancy scrolling animation.
protocol ScrollViewCustomHorizontalPageSize: UIScrollViewDelegate {
/// Custom page size
var pageSize: CGFloat { get }
/// Helper method to get current page fraction
func getCurrentPage(scrollView: UIScrollView) -> CGFloat
/// Helper method to get targetContentOffset. Usage:
///
/// func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
/// targetContentOffset.pointee.x = getTargetContentOffset(scrollView: scrollView, velocity: velocity)
/// }
func getTargetContentOffset(scrollView: UIScrollView, velocity: CGPoint) -> CGFloat
/// Must be implemented. See `getTargetContentOffset` for more info.
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>)
}
extension ScrollViewCustomHorizontalPageSize {
func getCurrentPage(scrollView: UIScrollView) -> CGFloat {
return (scrollView.contentOffset.x + scrollView.contentInset.left) / pageSize
}
func getTargetContentOffset(scrollView: UIScrollView, velocity: CGPoint) -> CGFloat {
let targetX: CGFloat = scrollView.contentOffset.x + velocity.x * 60.0
var targetIndex = (targetX + scrollView.contentInset.left) / pageSize
let maxOffsetX = scrollView.contentSize.width - scrollView.bounds.width + scrollView.contentInset.right
let maxIndex = (maxOffsetX + scrollView.contentInset.left) / pageSize
if velocity.x > 0 {
targetIndex = ceil(targetIndex)
} else if velocity.x < 0 {
targetIndex = floor(targetIndex)
} else {
let (maxFloorIndex, lastInterval) = modf(maxIndex)
if targetIndex > maxFloorIndex {
if targetIndex >= lastInterval / 2 + maxFloorIndex {
targetIndex = maxIndex
} else {
targetIndex = maxFloorIndex
}
} else {
targetIndex = round(targetIndex)
}
}
if targetIndex < 0 {
targetIndex = 0
}
var offsetX = targetIndex * pageSize - scrollView.contentInset.left
offsetX = min(offsetX, maxOffsetX)
return offsetX
}
}
Just conform to ScrollViewCustomPageSize
protocol in your UIScrollView/UITableView/UICollectionView delegate and you are done, e.g.:
extension MyCollectionViewController: ScrollViewCustomPageSize {
var pageSize: CGFloat {
return 200
}
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
targetContentOffset.pointee.x = getTargetContentOffset(scrollView: scrollView, velocity: velocity)
}
}
For a fancy scrolling I also recommend to set collectionView.decelerationRate = UIScrollViewDecelerationRateFast
Swift 4.1, iOS11+:
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
targetContentOffset.pointee = CGPoint(
x: round(targetContentOffset.pointee.x / pageWidth) * pageWidth,
y: targetContentOffset.pointee.y
)
}
I had the same problem short ago. My aproach was to add a second UIScrollView
to the scrollview. So you can switch to the page. On that page it seems than if the page is bigger than the screen. I hope it works also in your situation. ;-)
Sandro Meier