Can someone please explain what the main differences between these two data structures are? I\'ve been trying to find a source online that highlights the differences/simila
For small data:
insert: RB tree & avl tree has constant number of max rotation but RB tree will be faster because on average RB tree use less rotation.
lookup: AVL tree is faster, because AVL tree has less depth.
delete: RB tree has constant number of max rotation but AVL tree can have O(log N) times of rotation as worst. and on average RB tree also has less number of rotation thus RB tree is faster.
for large data:
insert: AVL tree is faster. because you need to lookup for a particular node before insertion. as you have more data the time difference on looking up the particular node grows proportional to O(log N). but AVL tree & RB tree still only need constant number of rotation at the worst case. Thus the bottle neck will become the time you lookup for that particular node.
lookup: AVL tree is faster. (same as in small data case)
delete: AVL tree is faster on average, but in worst case RB tree is faster. because you also need to lookup for a very deep node to swap before removal (similar to the reason of insertion). on average both trees has constant number of rotation. but RB tree has a constant upper bound for rotation.
To get an idea of how an AVL Tree works, this interactive visualization helps.
AVL as well as RedBlack Trees are height-balanced Tree Data Structures. They are pretty similar, and the real difference consists in the number of rotation operation done upon any add/remove operation - higher in the case of AVL, to preserve an overall more homogeneous balancing.
Both implementations scale as a O(lg N)
, where N is the number of leaves, but in practice a AVL Tree is faster on lookup intensive tasks: taking advantage of the better balancing, the Tree traversals are shorter on average. On the other hand, insertion and deletion wise, an AVL Tree is slower: a higher number of rotations are needed to rebalance properly the Data Structure upon modification.
For general purpose implementations (i.e. a-priori it is not clear if lookups are the predominant of operations), RedBlack Trees are preferred: they are easier to implement, and faster on the common cases - wherever the Data Structure is modified as frequently as searched. An example, TreeMap
and TreeSet
in Java make use of a backing RedBlack Tree.
In summary: AvlTrees are slightly better balanced than RedBlackTrees. Both trees take O(log n) time overall for lookups, insertions, and deletions, but for insertion and deletion the former requires O(log n) rotations, while the latter takes only O(1) rotations.
Since rotations mean writing to memory, and writing to memory is expensive, RedBlackTrees are in practice faster to update than AvlTrees