In C++ the stack has a limited amount of space. MSVC defaults this size to 1MB. If the stack uses more than 1MB it will segfault or stackoverflow or something. You will have to move that structure to dynamic memory. To move it to dynamic memory, you want something like this:
typedef float (bigarray)[100][100][100];
bigarray& TC() {
static bigarray* ptr = NULL;
if (ptr == NULL) {
ptr = new float[100][100][100];
for(int j=0; j<100; j++) {
ptr[j] = new float[100][100];
for(int i=0; i<100; i++)
ptr[j][i] = new float[100];
}
}
return *ptr;
}
That will allocate the structure in dynamic memory the first time it is accessed, as a jagged array. You can get more performance out of a rectangle array, but you have to change types:
typedef std::vector<std::array<std::array<float, 100>, 100> bigarray;
bigarray TC(100);
According to http://cs.nyu.edu/exact/core/doc/stackOverflow.txt, gcc/linux defaults the stack size to 8MB, which isn't big enough for your structure and int main()
If you really want to, MSVC has flags to increase the stack sizes up to 32MB. Linux has a ulimit
command to increase the stack size up to 32MB.