How could I always round up a double
to an int
, and never round it down.
I know of Math.round(double)
, but I want it to always round u
private int roundUP(double d){
double dAbs = Math.abs(d);
int i = (int) dAbs;
double result = dAbs - (double) i;
if(result==0.0){
return (int) d;
}else{
return (int) d<0 ? -(i+1) : i+1;
}
}
Good job ! ;)
Math.ceil()
will give you the closest lowest value if you want it to be rounded to largest closest values you should use Math.floor()
Short example without using Math.ceil().
public double roundUp(double d){
return d > (int)d ? (int)d + 1 : d;
}
Exaplanation: Compare operand to rounded down operand using typecast, if greater return rounded down argument + 1 (means round up) else unchanged operand.
Example in Pseudocode
double x = 3.01
int roundDown = (int)x // roundDown = 3
if(x > roundDown) // 3.01 > 3
return roundDown + 1 // return 3.0 + 1.0 = 4.0
else
return x // x equals roundDown
Anyway you should use Math.ceil()
. This is only meant to be a simple example of how you could do it by yourself.
BigDecimal( "3.2" ).setScale( 0 , RoundingMode.CEILING )
4
BigDecimal
If you want accuracy rather than performance, avoid floating point technology. That means avoiding float
, Float
, double
, Double
. For accuracy, use BigDecimal class.
On a BigDecimal
, set the scale, the number of digits to the right of the decimal place. If you want no decimal fraction, set scale to zero. And specify a rounding mode. To always round an fraction upwards, use RoundingMode.CEILING, documented as:
Rounding mode to round towards positive infinity. If the result is positive, behaves as for RoundingMode.UP; if negative, behaves as for RoundingMode.DOWN. Note that this rounding mode never decreases the calculated value. So for example, 1.1 becomes 2, and your 3.2 becomes 4.
BigDecimal bd = new BigDecimal( "3.2" ) ;
BigDecimal bdRounded = bd.setScale( 0 , RoundingMode.CEILING ) ;
String output = bdRounded.toString() ;
System.out.println( "bdRounded.toString(): " + bdRounded ) ; // 4
4
See this code run live at IdeOne.com.
You can use Math.ceil()
method.
See JavaDoc link: https://docs.oracle.com/javase/10/docs/api/java/lang/Math.html#ceil(double)
From the docs:
ceil
public static double ceil(double a)
Returns the smallest (closest to negative infinity) double value that is greater than or equal to the argument and is equal to a mathematical integer. Special cases:
Note that the value of Math.ceil(x) is exactly the value of -Math.floor(-x).
Parameters:
Returns:
The smallest (closest to negative infinity) floating-point value that is greater than or equal to the argument and is equal to a mathematical integer.
My method is relatively simple, hope it works for you.
In my case I have a row of objects that can only hold 3 items and I must adjust the number of rows I have to accommodate the items.
So I have some Double numberOfRows, I then use numberOfRows.intValue() to get an int value for numberOfRows.
if the int value I get is less than numberOfRows, I add 1 to numberOfRows to round it up, else the value I get from numberOfRows.intValue() is the answer I want.
I wrote this simple for loop to test it out:
for(int numberOfItems = 0; numberOfItems < 16; numberOfItems++) {
Double numberOfRows = numberOfItems / 3.0;
System.out.println("Number of rows are: " + numberOfRows);
System.out.println("Number of items are: " + numberOfItems);
if(numberOfRows.intValue() < numberOfRows) {
System.out.println("int number of rows are: " + (numberOfRows.intValue() + 1));
}
else {
System.out.println("int value of rows are: " + numberOfRows.intValue());
}
System.out.println();
System.out.println();
}