I am trying to rotate image. I am using this Java code:
BufferedImage oldImage = ImageIO.read(new FileInputStream(\"C:\\\\workspace\\\\test\\\\src\\\\10.JPG\
It is not enough to switch the width and height of the image. You are rotating using the center of the image as the origin of rotation. Just try the same with a sheet of paper and you will see it works the same way. You must also move the paper a little bit, which means to apply a transform to fix this. So, immediately after the rotate call, do this:
graphics.translate((newImage.getWidth() - oldImage.getWidth()) / 2, (newImage.getHeight() - oldImage.getHeight()) / 2);
Try getting bounds of your panel on which you do your drawing
Rectangle rect = this.getBounds();
And then do:
graphics.rotate(Math.toRadians(90), (rect.width - newImage.getWidth()) / 2, (rect.height - newImage.getHeight()) / 2);
Hope that could help Cheers!
The new image has different sizes because of the rotate. try this: BufferedImage newImage = new BufferedImage( oldImage.getWidth(),oldImage.getHeight(),oldImage.getType());
You can write like this it will be work.
BufferedImage newImage = new BufferedImage(oldImage.getWidth(), oldImage.getHeight(), oldImage.getType());
I think the place for width
and height
is wrong in your code.