How to show part of an image in a Plane Geometry (THREE.JS), and dynamically change the visible part

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我寻月下人不归
我寻月下人不归 2020-12-06 05:20

What I basically want to do is have a (2D) image show mostly transparent. Then (at an external trigger) have the bottom part become opaque and have it \'fill up\' the image

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