Hello I am implementing a graph data structure. When I try to build the application the I get the error \"Editor placeholder in source file\"
The full graph implemen
Error is straight forward and its because of wrong placeholders you have used in function call. Inside init
you are not passing any parameters to your function. It should be this way
destination = Node("some key", neighbors: [edge1 , edge2], visited: true, lat: 23.45, long: 45.67) // fill up with your dummy values
Or you can just initialise with default method
destination = Node()
UPDATE
Add empty initialiser in your Node class
init() {
}
Clean Build folder + Build
will clear any error you may have even after fixing your code.
Go to Product > Clean Build Folder
Sometimes, XCode does not forget the line which had an "Editor Placeholder" even if you have replaced it with a value. Cut the portion of the code where XCode is complaining and paste the code back to the same place to make the error message go away. This worked for me.
If you have this error while you create segues with the view controllers not with the UI elements you have to change sender: Any?
to this
@IBAction func backButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "goToMainScreen", sender: self)
}
It will work.
you had this
destination = Node(key: String?, neighbors: [Edge!], visited: Bool, lat: Double, long: Double)
which was place holder text above you need to insert some values
class Edge{
}
public class Node{
var key: String?
var neighbors: [Edge]
var visited: Bool = false
var lat: Double
var long: Double
init(key: String?, neighbors: [Edge], visited: Bool, lat: Double, long: Double) {
self.neighbors = [Edge]()
self.key = key
self.visited = visited
self.lat = lat
self.long = long
}
}
class Path {
var total: Int!
var destination: Node
var previous: Path!
init(){
destination = Node(key: "", neighbors: [], visited: true, lat: 12.2, long: 22.2)
}
}