I create a custom image view by extending ImageView that just draws some text on the screen, however I don\'t see anything painted in the Emulator Screen, but the log messag
Use color values Color.WHITE or Color.BLACK instead of hexa values.
Have you checked your canvas size? An image view expects the bitmap/drawable to return its size and based on the scaletype flags, determine the size of the view. I don't see anything in your code that determines the size of the view for layout needs.
-Rick