I have a Java MouseListener on a component to detect mouse presses. How can I tell which monitor the mouse press occurred in?
@Override
public void mousePres
Rich's answer helped me find a whole solution:
public void mousePressed(MouseEvent e) {
final Point p = e.getPoint();
SwingUtilities.convertPointToScreen(p, e.getComponent());
Rectangle bounds = getBoundsForPoint(p);
// now bounds contains the bounds for the monitor in which mouse pressed occurred
// ... do more stuff here
}
private static Rectangle getBoundsForPoint(Point point) {
for (GraphicsDevice device : GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices()) {
for (GraphicsConfiguration config : device.getConfigurations()) {
final Rectangle gcBounds = config.getBounds();
if (gcBounds.contains(point)) {
return gcBounds;
}
}
}
// if point is outside all monitors, default to default monitor
return GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds();
}
Since Java 1.6 you can use getLocationOnScreen, in previous versions you must get the location of the component that generated the event:
Point loc;
// in Java 1.6
loc = e.getLocationOnScreen();
// in Java 1.5 or previous
loc = e.getComponent().getLocationOnScreen();
You will have to use the GraphicsEnvironment class to get the bound of the screen.
You can get display information from java.awt.GraphicsEnvironment. You can use this to get a information about your local system. Including the bounds of each monitor.
Point point = event.getPoint();
GraphicsEnvironment e
= GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] devices = e.getScreenDevices();
Rectangle displayBounds = null;
//now get the configurations for each device
for (GraphicsDevice device: devices) {
GraphicsConfiguration[] configurations =
device.getConfigurations();
for (GraphicsConfiguration config: configurations) {
Rectangle gcBounds = config.getBounds();
if(gcBounds.contains(point)) {
displayBounds = gcBounds;
}
}
}
if(displayBounds == null) {
//not found, get the bounds for the default display
GraphicsDevice device = e.getDefaultScreenDevice();
displayBounds =device.getDefaultConfiguration().getBounds();
}
//do something with the bounds
...
Maybe e.getLocationOnScreen(); will work? It's only for java 1.6.