I\'m trying to parse a json but I have some difficulties with the data types and notably the AnyObject type + downcasting.
Let\'s consider the following json (it\'s
Try:
With it you can go like this:
let obj:[String:AnyObject] = [
"array": [JSON.null, false, 0, "", [], [:]],
"object":[
"null": JSON.null,
"bool": true,
"int": 42,
"double": 3.141592653589793,
"string": "a α\t弾\n
This works fine for me in the playground and in the terminal using env xcrun swift
UPDATED FOR SWIFT 4 AND CODABLE
Here is a Swift 4 example using the Codable protocol.
var jsonStr = "{\"weather\":[{\"id\":804,\"main\":\"Clouds\",\"description\":\"overcast clouds\",\"icon\":\"04d\"}],}"
struct Weather: Codable {
let id: Int
let main: String
let description: String
let icon: String
}
struct Result: Codable {
let weather: [Weather]
}
do {
let weather = try JSONDecoder().decode(Result.self, from: jsonStr.data(using: .utf8)!)
print(weather)
}
catch {
print(error)
}
UPDATED FOR SWIFT 3.0
I have updated the code for Swift 3 and also showed how to wrap the parsed JSON into objects. Thanks for all the up votes!
import Foundation
struct Weather {
let id: Int
let main: String
let description: String
let icon: String
}
extension Weather {
init?(json: [String: Any]) {
guard
let id = json["id"] as? Int,
let main = json["main"] as? String,
let description = json["description"] as? String,
let icon = json["icon"] as? String
else { return nil }
self.id = id
self.main = main
self.description = description
self.icon = icon
}
}
var jsonStr = "{\"weather\":[{\"id\":804,\"main\":\"Clouds\",\"description\":\"overcast clouds\",\"icon\":\"04d\"}],}"
enum JSONParseError: Error {
case notADictionary
case missingWeatherObjects
}
var data = jsonStr.data(using: String.Encoding.ascii, allowLossyConversion: false)
do {
var json = try JSONSerialization.jsonObject(with: data!, options: [])
guard let dict = json as? [String: Any] else { throw JSONParseError.notADictionary }
guard let weatherJSON = dict["weather"] as? [[String: Any]] else { throw JSONParseError.missingWeatherObjects }
let weather = weatherJSON.flatMap(Weather.init)
print(weather)
}
catch {
print(error)
}
-- Previous Answer --
import Foundation
var jsonStr = "{\"weather\":[{\"id\":804,\"main\":\"Clouds\",\"description\":\"overcast clouds\",\"icon\":\"04d\"}],}"
var data = jsonStr.dataUsingEncoding(NSASCIIStringEncoding, allowLossyConversion: false)
var localError: NSError?
var json: AnyObject! = NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers, error: &localError)
if let dict = json as? [String: AnyObject] {
if let weather = dict["weather"] as? [AnyObject] {
for dict2 in weather {
let id = dict2["id"]
let main = dict2["main"]
let description = dict2["description"]
println(id)
println(main)
println(description)
}
}
}
Since I'm still getting up-votes for this answer, I figured I would revisit it for Swift 2.0:
import Foundation
var jsonStr = "{\"weather\":[{\"id\":804,\"main\":\"Clouds\",\"description\":\"overcast clouds\",\"icon\":\"04d\"}],}"
var data = jsonStr.dataUsingEncoding(NSASCIIStringEncoding, allowLossyConversion: false)
do {
var json = try NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers)
if let dict = json as? [String: AnyObject] {
if let weather = dict["weather"] as? [AnyObject] {
for dict2 in weather {
let id = dict2["id"] as? Int
let main = dict2["main"] as? String
let description = dict2["description"] as? String
print(id)
print(main)
print(description)
}
}
}
}
catch {
print(error)
}
The biggest difference is that the variable json
is no longer an optional type and the do/try/catch syntax. I also went ahead and typed id
, main
, and description
.
Using my library (https://github.com/isair/JSONHelper) you can do this with your json variable of type AnyObject:
var weathers = [Weather]() // If deserialization fails, JSONHelper just keeps the old value in a non-optional variable. This lets you assign default values like this.
if let jsonDictionary = json as? JSONDictionary { // JSONDictionary is an alias for [String: AnyObject]
weathers <-- jsonDictionary["weather"]
}
Had your array not been under the key "weather", your code would have been just this:
var weathers = [Weather]()
weathers <-- json
Or if you have a json string in your hands you can just pass it as well, instead of creating a JSON dictionary from the string first. The only setup you need to do is writing a Weather class or struct:
struct Weather: Deserializable {
var id: String?
var name: String?
var description: String?
var icon: String?
init(data: [String: AnyObject]) {
id <-- data["id"]
name <-- data["name"]
description <-- data["description"]
icon <-- data["icon"]
}
}