Short version:
The C# code
typeof(string).GetField(\"Empty\").SetValue(null, \"Hello world!\");
Console.WriteLine(string.Empty);
I don't have an answer, juste some hint, maybe.
The only difference I see between String::Empty
and System.Diagnostics.Debugger::DefaultCategory
is the first one is tagged with __DynamicallyInvokableAttribute
.
I dont' known the meaning of this undocumented attribute. A question about this attribute has been asked on SO: What is the __DynamicallyInvokable attribute for?
I can only suppose that this attribute is catch by the runtime to do some caching ?
The difference lies in the JIT for the new release of .NET, which apparently optimizes references to String.Empty
by inlining a reference to a particular String
instance rather than load the value stored in the Empty
field. This is justified under the definition of the init-only constraint in ECMA-335 Partition I §8.6.1.2, which can be interpreted to mean the value of the String.Empty
field will not change after the String
class is initialized.
Because it can.
The value of these system-defined initonly
fields are global invariants for the .NET runtime. If these invariants are broken, there are no longer any guarantees whatsoever regarding the behavior.
In C++, we would probably have a rule designating this as causing undefined behavior. In .NET, it is also undefined behavior, simply by the absence of any rule saying what happens when System.String.Empty.Length > 0
. The whole specification of all layers of .NET and C# describe the behavior when System.String.Empty.Length == 0
and a whole bunch of invariants also hold.
For more information about optimizations which vary between runtimes and the implications, see the answers to