I am trying to optimize the size of my site when it is being outputted to the client. I am down to 1.9MB and 29KB when caching. The issue is that the first load contains an
A bit late, but you can use this extremely simple solution: You can put the two images in the css background:
background-image: url("high-res.jpg"),url("low-res.jpg");
The browser will display the low-res image fist, then display the high-res over the low-res when it has been loaded.
All answers above mostly work with a little adjustment, but here is the way I think short and simple to kick off.
Note:
<!DOCTYPE html>
<html>
<head>
<script src="http://code.jquery.com/jquery-2.1.1.min.js"></script>
<style type="text/css">
</style>
</head>
<body>
<!-- Load low res image first -->
<img style="width: 400px; height: auto;" alt="" src="https://s3-ap-southeast-1.amazonaws.com/wheredat/banner-low-quality/banner_20180725_123048.jpg" onload="upgrade(this)">
</body>
<script type="text/javascript">
function upgrade(image){
// After load low res image, remove onload listener.
// Remove onload listener.
$(image).prop("onload", null);
// Load high resolution image.
// $(image).attr('src', 'https://s3-ap-southeast-1.amazonaws.com/wheredat/banner/banner_20180725_123048.jpeg');
// Simulate slow network, after 1.5s, the high res image loads.
sleep(1500).then(() => {
// Do something after the sleep!
// Load a high resolution image.
$(image).attr('src', 'https://s3-ap-southeast-1.amazonaws.com/wheredat/banner/banner_20180725_123048.jpeg');
});
}
// Sleep time expects milliseconds
function sleep (time) {
return new Promise((resolve) => setTimeout(resolve, time));
}
</script>
</html>
I would normally optimise the image using Grunt or an online tool such as Tiny PNG to reduce the file size.
Then you could choose to defer the loading of the images, I found the following article helpful when it came to defering images - https://www.feedthebot.com/pagespeed/defer-images.html
The article discusses using a base64 image for the initial loading and then defering the loading of the high quality image. The image mark up mentioned in the article is as follows...
<img src="data:image/png;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=" data-src="your-image-here">
The JavaScript mentioned in the article is as follows...
<script type="text/javascript" async>
function init() {
var imgDefer = document.getElementsByTagName('img');
for (var i=0; i<imgDefer.length; i++) {
if(imgDefer[i].getAttribute('data-src')) {
imgDefer[i].setAttribute('src',imgDefer[i].getAttribute('data-src'));
}
}
}
window.onload = init;
</script>
I hope this helps.
Here's the method I use...
CSS:
#div_whatever {
position: whatever;
background-repeat: no-repeat;
background-position: whatever whatever;
background-image: url(dir/image.jpg);
/* image.jpg is a low-resolution at 30% quality. */
}
#img_highQuality {
display: none;
}
HTML:
<img id="img_highQuality" src="dir/image.png">
<!-- img.png is a full-resolution image. -->
<div id="div_whatever"></div>
JQUERY:
$("#img_highQuality").off().on("load", function() {
$("#div_whatever").css({
"background-image" : "url(dir/image.png)"
});
});
// Side note: I usually define CSS arrays because
// I inevitably want to go back and add another
// property at some point.
What happens:
PURE JS VERSION
This example would be efficient for changing one to many elements.
CSS:
.hidden {
display: none;
}
#div_whatever {
position: whatever;
background-repeat: no-repeat;
background-position: whatever whatever;
background-image: url(dir/image.jpg);
/* image.jpg is a low-resolution at 30% quality. */
}
HTML:
<div id="div_whatever"></div>
<img id="img_whatever" class="hidden" src="dir/image.png" onload="upgradeImage(this);">
JAVASCRIPT:
function upgradeImage(object) {
var id = object.id;
var target = "div_" + id.substring(4);
document.getElementById(target).style.backgroundImage = "url(" + object.src + ")";
}
UPDATE / ENHANCEMENT (1/31/2017)
This enhancement is inspired by gdbj's excellent point that my solution results in the image path being specified in three locations. Although I didn't use gdbj's addClass() technique, the following jQuery code is modified to extract the image path (rather than it being hardwired into the jQuery code). More importantly, this version allows for multiple low-res to high-res image substitutions.
CSS
.img_highres {
display: none;
}
#div_whatever1 {
width: 100px;
height: 100px;
background-repeat: no-repeat;
background-position: center center;
background-image: url(PATH_TO_LOW_RES_PHOTO_1);
}
#div_whatever2 {
width: 200px;
height: 200px;
background-repeat: no-repeat;
background-position: center center;
background-image: url(PATH_TO_LOW_RES_PHOTO_2);
}
HTML
<div id="div_whatever1"></div>
<img id="img_whatever1" class="img_highres" src="PATH_TO_HIGH_RES_PHOTO_1">
<div id="div_whatever2"></div>
<img id="img_whatever2" class="img_highres" src="PATH_TO_HIGH_RES_PHOTO_2">
JQUERY
$(function() {
$(".img_highres").off().on("load", function() {
var id = $(this).attr("id");
var highres = $(this).attr("src").toString();
var target = "#div_" + id.substring(4);
$(target).css("background-image", "url(" + highres + ")");
});
});
What's happens:
On Ubuntu / Chrome 71, Milche's answer does not work consistently for me and the higher resolution image (via img src
) often loads and resolves before the lower resolution image (via css background
) even begins downloading.
My solution is to start with the lower res image as the src
and use the Image class to create an unattached <img>
instance with the high res image. Once it loads, then update the existing <img>
source with the high res image source.
HTML:
<img id='my-image' src='low-res.png' alt='Title' width='1920px' height='1200px'>
JavaScript:
window.addEventListener('load', function() {
loadHighResImage(document.getElementById('my-image'), 'high-res.png')
})
function loadHighResImage(elem, highResUrl) {
let image = new Image()
image.addEventListener('load', () => elem.src = highResUrl)
image.src = highResUrl
}
Fiddle: https://jsfiddle.net/25aqmd67/
This approach works for lower res images that are simply scaled down as well.
Let's try a basic one :
<img border="0"
style="background:url(http://i.stack.imgur.com/zWfJ5.jpg) no-repeat;
width:1920px;
height:1200px"
src="http://i.stack.imgur.com/XOYra.jpg" width="1920" height="1200" />
zWfJ5.jpg
is the low-resolution version, and XOYra.jpg
is the high-resolution version.
If there is a way to arrange the loading so the background-image displays first, this could be the simplest i can think of.
where low resolution 44k:
and high resolution is 1.16M
result :
jsFiddled here ( this needs a bigger image for loading comparison. )