WPF Timer problem… Cannot get correct millisecond tick

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-上瘾入骨i
-上瘾入骨i 2020-12-04 02:56

I have a basic question regarding timers. My timer is acting very strange. I am trying to make the tick occur every millisecond to update my data. I can get it to work with

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  • 2020-12-04 03:31

    DispatcherTimer is not an high precision timer - it's a low precision low accuracy timer suitable for UI work (where people don't notice delays of 100ms).

    A high precision timers that execute code every 1ms is very difficult, maybe even impossible, to implement (what do you do if some other process in the system goes to 100% CPU and your process doesn't run for over 1ms? what do you do if the code executed by the time has to be reloaded from the page file and it takes more than 1ms?).

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  • 2020-12-04 03:39

    This is the code for C#:

    using System.Windows.Threading;
    
    
    public partial class MainWindow
    {
    
        DateTime Time = new DateTime();
        DispatcherTimer timer1 = new DispatcherTimer();
    
        private void dispatchertimer_Tick(object sender, EventArgs e)
        {
            TimeSpan Difference = DateTime.Now.Subtract(Time);
            Label1.Content = Difference.Milliseconds.ToString();
            Label2.Content = Difference.Seconds.ToString();
            Label3.Content = Difference.Minutes.ToString();
        }
    
        private void Button1_Click(System.Object sender, System.Windows.RoutedEventArgs e)
        {
            timer1.Tick += new System.EventHandler(dispatchertimer_Tick);
            timer1.Interval = new TimeSpan(0, 0, 0);
    
    
            if (timer1.IsEnabled == true)
            {
                timer1.Stop();
            }
            else
            {
                Time = DateTime.Now;
                timer1.Start();
    
            }
        }
    

    Here is how to do it:

    Add 3 labels and 1 button : Label1, Label2, Label3 and Button1

    This is the code for Vb(Visual Basic):

    Imports System.Windows.Threading
    
    Class MainWindow
    
    Dim timer1 As DispatcherTimer = New DispatcherTimer()
    Dim Time As New DateTime
    
    Private Sub dispatchertimer_Tick(ByVal sender As Object, ByVal e As EventArgs)
        Dim Difference As TimeSpan = DateTime.Now.Subtract(Time) 
        Label1.Content = Difference.Milliseconds.ToString
        Label2.Content = Difference.Seconds.ToString
        Label3.Content = Difference.Minutes.ToString
    End Sub
    
    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles Button1.Click
        AddHandler timer1.Tick, AddressOf dispatchertimer_Tick
        timer1.Interval = New TimeSpan(0, 0, 0)
    
    
        If timer1.IsEnabled = True Then
            timer1.Stop()
        Else
            Time = DateTime.Now
            timer1.Start()
    
        End If
    End Sub
    End Class
    
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  • 2020-12-04 03:54

    What do you want the resolution for? If you are just trying to keep track of time, use System.Diagnostics.Stopwatch. It has ~10ns resolution.

    A 1 ms time resolution is way too fine for what WPF can handle. Even at 120 fps (which is high), you will only get 8.3 ms resolution. In order to update at 1ms, you'd need to render 1000 frames per second. This is just beyond the limits of any modern system. Even the human eye starts to lose track of discontinuous changes in motion at ~10ms.

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