I would like some advice from people who have more experience working with primitive double
equality in Java. Using d1 == d2
for two doubles
You could experiment with delta values in the order of 10-15 but you will notice that some calculations give a larger rounding error. Furthermore, the more operations you make the larger will be the accumulated rounding error.
One particularly bad case is if you subtract two almost equal numbers, for example 1.0000000001 - 1.0 and compare the result to 0.0000000001
So there is little hope to find a generic method that would be applicable in all situations. You always have to calculate the accuracy you can expect in a certain application and then consider results equal if they are closer than this accuracy.
For example the output of
public class Main {
public static double delta(double d1, double d2) {
return Math.abs(d1- d2) / Math.max(Math.abs(d1), Math.abs(d2));
}
public static void main(String[] args) {
System.out.println(delta(0.1*0.1, 0.01));
System.out.println(delta(1.0000000001 - 1.0, 0.0000000001));
}
}
is
1.7347234759768068E-16
8.274036411668976E-8
Interval arithmetic can be used to keep track of the accumulated rounding errors. However in practise the error intervals come out too pessimistic, because sometimes rounding errors also cancel each other.
You could try something like this (not tested):
public static int sortaClose(double d1, double d2, int bits) {
long bitMask = 0xFFFFFFFFFFFFFFFFL << bits;
long thisBits = Double.doubleToLongBits(d1) & bitMask;
long anotherBits = Double.doubleToLongBits(d2) & bitMask;
if (thisBits < anotherBits) return -1;
if (thisBits > anotherBits) return 1;
return 0;
}
"bits" would typically be from 1 to 4 or so, depending on how precise you wanted the cutoff.
A refinement would be to add 1 to the position of the first bit to be zeroed before masking (for "rounding"), but then you have to worry about ripple all the way up past the most significant bit.
From the javadoc for compareTo
You may find this article very helpful
If you want you can check like
double epsilon = 0.0000001;
if ( d <= ( 0 - epsilon ) ) { .. }
else if ( d >= ( 0 + epsilon ) ) { .. }
else { /* d "equals" zero */ }