Since upgrading to Swift 4.2 I\'ve found that many of the NSKeyedUnarchiver and NSKeyedArchiver methods have been deprecated and we must now use the type method static
You are likely looking for this:
if let widgetsData = UserDefaults.standard.data(forKey: USER_DEFAULTS_KEY_WIDGET_DATA) {
if let widgets = (try? NSKeyedUnarchiver.unarchivedObject(ofClasses: [NSArray.self, WidgetData.self], from: widgetsData)) as? [WidgetData] {
// your code
}
}
unarchiveTopLevelObjectWithData(_:)
is deprecated as well. So to unarchive data without secure coding you need to:
NSKeyedUnarchiver
with init(forReadingFrom: Data)
requiresSecureCoding
of created unarchiver to false.decodeObject(of: [AnyClass]?, forKey: String) -> Any?
to get your object, just use proper class and NSKeyedArchiveRootObjectKey
as key.As unarchiveTopLevelObjectWithData is also deprecated after iOS 14.3 only the Hopreeeenjust's answer is correct now.
But if you don't need NSSecureCoding you also can use answer of Maciej S
It is very easy to use it, by adding extension to NSCoding protocol:
extension NSCoding where Self: NSObject {
static func unsecureUnarchived(from data: Data) -> Self? {
do {
let unarchiver = try NSKeyedUnarchiver(forReadingFrom: data)
unarchiver.requiresSecureCoding = false
let obj = unarchiver.decodeObject(of: self, forKey: NSKeyedArchiveRootObjectKey)
if let error = unarchiver.error {
print("Error:\(error)")
}
return obj
} catch {
print("Error:\(error)")
}
return nil
}
}
With this extension to unarchive e.g. NSArray you only need:
let myArray = NSArray.unsecureUnarchived(from: data)
For Objective C use NSObject category:
+ (instancetype)unsecureUnarchivedFromData:(NSData *)data {
NSError * err = nil;
NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingFromData: data error: &err];
unarchiver.requiresSecureCoding = NO;
id res = [unarchiver decodeObjectOfClass:self forKey:NSKeyedArchiveRootObjectKey];
err = err ?: unarchiver.error;
if (err != nil) {
NSLog(@"NSKeyedUnarchiver unarchivedObject error: %@", err);
}
return res;
}
Note that if the requiresSecureCoding is false, class of unarchived object is not actually checked and objective c code returns valid result even if it is called from wrong class. And swift code when called from wrong class returns nil (because of optional casting), but without error.
Swift 5- IOS 13
guard let mainData = UserDefaults.standard.object(forKey: "eventDetail") as? NSData
else {
print(" data not found in UserDefaults")
return
}
do {
guard let finalArray =
try? NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(mainData as Data) as? [EventDetail]
else {
return
}
self.eventDetail = finalArray
}
if #available(iOS 12.0, *) {
guard let unarchivedFavorites = try? NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(favoritesData!)
else {
return
}
self.channelFavorites = unarchivedFavorites as! [ChannelFavorite]
} else {
if let unarchivedFavorites = NSKeyedUnarchiver.unarchiveObject(with: favoritesData!) as? [ChannelFavorite] {
self.channelFavorites = unarchivedFavorites
}
// Achieving data
if #available(iOS 12.0, *) {
// use iOS 12-only feature
do {
let data = try NSKeyedArchiver.archivedData(withRootObject: channelFavorites, requiringSecureCoding: false)
UserDefaults.standard.set(data, forKey: "channelFavorites")
} catch {
return
}
} else {
// handle older versions
let data = NSKeyedArchiver.archivedData(withRootObject: channelFavorites)
UserDefaults.standard.set(data, forKey: "channelFavorites")
}
This is the way I have updated my code and its working for me
You can use unarchiveTopLevelObjectWithData(_:)
to unarchive the data archived by archivedData(withRootObject:requiringSecureCoding:)
. (I believe this is not deprecated yet.)
But before showing some code, you should better:
Avoid using NSData
, use Data
instead
Avoid using try?
which disposes error info useful for debugging
Remove all unneeded casts
Try this:
private static func archiveWidgetDataArray(widgetDataArray : [WidgetData]) -> Data {
do {
let data = try NSKeyedArchiver.archivedData(withRootObject: widgetDataArray, requiringSecureCoding: false)
return data
} catch {
fatalError("Can't encode data: \(error)")
}
}
static func loadWidgetDataArray() -> [WidgetData]? {
guard
isKeyPresentInUserDefaults(key: USER_DEFAULTS_KEY_WIDGET_DATA), //<- Do you really need this line?
let unarchivedObject = UserDefaults.standard.data(forKey: USER_DEFAULTS_KEY_WIDGET_DATA)
else {
return nil
}
do {
guard let array = try NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(unarchivedObject) as? [WidgetData] else {
fatalError("loadWidgetDataArray - Can't get Array")
}
return array
} catch {
fatalError("loadWidgetDataArray - Can't encode data: \(error)")
}
}
But if you are making a new app, you should better consider using Codable
.