Why must C# operator overloads be static?

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孤城傲影
孤城傲影 2020-12-03 01:40

Why does C# require operator overloads to be static methods rather than member functions (like C++)? (Perhaps more specifically: what was the design motivation for this deci

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  • 2020-12-03 01:50

    Perhaps its best to think why should the methods not be static. There is no need for state and hence this.

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  • 2020-12-03 01:55

    Answered in excruciating detail here:

    http://blogs.msdn.com/ericlippert/archive/2007/05/14/why-are-overloaded-operators-always-static-in-c.aspx

    There is also another subtler point about value types and instance operators. Static operators make this kind of code possible:

    class Blah {
    
        int m_iVal;
    
        public static Blah operator+ (Blah l, int intVal)
        {
            if(l == null)
                l = new Blah();
            l.m_iVal += intVal;
            return l;
        }
    }
    
    //main
    Blah b = null;
    b = b + 5;
    

    So you can invoke the operator, even though the reference is null. This wouldn't be the case for instance operators.

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  • 2020-12-03 01:57

    Take a look at this post.

    A couple of reasons, the primary seeming to be to preserve operator symmetry (such that the left hand side of a binary operation does not get special treatment, as being responsible for dispatching the operation).

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