Why both UNICODE and _UNICODE?

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梦谈多话
梦谈多话 2020-12-02 17:07

I\'ve been looking at the command line generated by Visual Studio, and for one of my project it defines two symbols: _UNICODE and UNICODE. Now if

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  • 2020-12-02 17:18

    In a nutshell,

    UNICODE is used by Windows headers,

    whereas

    _UNICODE is used by C-runtime/MFC headers.

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  • 2020-12-02 17:23

    Raymond Chen explains it here: TEXT vs. _TEXT vs. _T, and UNICODE vs. _UNICODE:

    The plain versions without the underscore affect the character set the Windows header files treat as default. So if you define UNICODE, then GetWindowText will map to GetWindowTextW instead of GetWindowTextA, for example. Similarly, the TEXT macro will map to L"..." instead of "...".

    The versions with the underscore affect the character set the C runtime header files treat as default. So if you define _UNICODE, then _tcslen will map to wcslen instead of strlen, for example. Similarly, the _TEXT macro will map to L"..." instead of "...".

    Looking into Windows SDK you will find things like this:

    #ifdef _UNICODE
    #ifndef UNICODE
    #define UNICODE
    #endif
    #endif
    
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  • 2020-12-02 17:37

    Compiler vendors have to prefix the identifiers in their header files with an underscore to prevent them from colliding with your identifiers. So <tchar.h>, a compiler header file, uses _UNICODE. The Windows SDK header files are compiler agnostic, and stone-cold old, it uses UNICODE without the underscore. You'll have to define both.

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