Using the d3 graphics library, I can\'t seem to make paths draw slowly so they can be seen growing.
This site has a perfect example in the \"Line Chart (Unrolling)
I believe the "D3 way" to do this is with a custom tween function. You can see a working implementation here: http://jsfiddle.net/nrabinowitz/XytnD/
This assumes that you have a generator called line
set up with d3.svg.line
to calculate the path:
// add element and transition in
var path = svg.append('path')
.attr('class', 'line')
.attr('d', line(data[0]))
.transition()
.duration(1000)
.attrTween('d', pathTween);
function pathTween() {
var interpolate = d3.scale.quantile()
.domain([0,1])
.range(d3.range(1, data.length + 1));
return function(t) {
return line(data.slice(0, interpolate(t)));
};
}
The pathTween
function here returns an interpolator that takes a given slice of the line, defined by how far we are through the transition, and updates the path accordingly.
It's worth noting, though, that I suspect you'd get better performance and a smoother animation by taking the easy route: put a white rectangle (if your background is simple) or a clipPath
(if your background is complex) over the line, and transition it over to the right to reveal the line underneath.
A common pattern when animating lines in svg is setting a stroke-dasharray
of the length of the path and then animate stroke-dashoffset
:
var totalLength = path.node().getTotalLength();
path
.attr("stroke-dasharray", totalLength + " " + totalLength)
.attr("stroke-dashoffset", totalLength)
.transition()
.duration(2000)
.ease("linear")
.attr("stroke-dashoffset", 0);
You can see a demo here: http://bl.ocks.org/4063326
Based on the post that you link to, I came up with the following example:
var i = 0,
svg = d3.select("#main");
String.prototype.repeat = function(times) {
return (new Array(times + 1)).join(this);
}
segments = [{x:35, y: 48}, {x: 22, y: 48}, {x: 22, y: 35}, {x: 34, y:35}, {x: 34, y:60}];
line = "M"+segments[0].x + " " + segments[0].y
new_line = line + (" L" + segments[0].x + " " + segments[0].y).repeat(segments.length);
var mpath = svg.append ('path').attr ('d',new_line )
.attr ('fill', 'none')
.attr ('stroke', 'blue')
for (i=0; i<segments.length; i++)
{
new_segment = " " + "L"+segments[i].x + " " + segments[i].y
new_line = line + new_segment.repeat(segments.length-i)
mpath.transition().attr('d',new_line).duration(1000).delay(i*1000);
line = line + new_segment
}
It is a bit ugly, but works. You can see it on jsFiddle