I created a UIButton instance named \"button\" with an image using [UIButton setImage:forState:]
. The button.frame is larger than the image\'s size.
Now
I can't get a solution use by _imageView, but I can use a CGContextRef
to solve it. It use the UIGraphicsGetCurrentContext
to get the currentContextRef and draw a image in currentContextRef, and then scale or rotate the image and create a new image. But it's not perfect.
the code:
-(UIImage*) scaleAndRotateImage:(UIImage*)photoimage width:(CGFloat)bounds_width height:(CGFloat)bounds_height;
{
CGImageRef imgRef = photoimage.CGImage;
CGFloat width = CGImageGetWidth(imgRef);
CGFloat height = CGImageGetHeight(imgRef);
CGAffineTransform transform = CGAffineTransformIdentity;
CGRect bounds = CGRectMake(0, 0, width, height);
bounds.size.width = bounds_width;
bounds.size.height = bounds_height;
CGFloat scaleRatio = bounds.size.width / width;
CGFloat scaleRatioheight = bounds.size.height / height;
CGSize imageSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef));
CGFloat boundHeight;
UIImageOrientation orient = photoimage.imageOrientation;
switch(orient)
{
case UIImageOrientationUp: //EXIF = 1
transform = CGAffineTransformIdentity;
break;
case UIImageOrientationUpMirrored: //EXIF = 2
transform = CGAffineTransformMakeTranslation(imageSize.width, 0.0);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
break;
case UIImageOrientationDown: //EXIF = 3
transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationDownMirrored: //EXIF = 4
transform = CGAffineTransformMakeTranslation(0.0, imageSize.height);
transform = CGAffineTransformScale(transform, 1.0, -1.0);
break;
case UIImageOrientationLeftMirrored: //EXIF = 5
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(imageSize.height, imageSize.width);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
break;
case UIImageOrientationLeft: //EXIF = 6
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(0.0, imageSize.width);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
break;
case UIImageOrientationRightMirrored: //EXIF = 7
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeScale(-1.0, 1.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
break;
case UIImageOrientationRight: //EXIF = 8
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(imageSize.height, 0.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
break;
default:
[NSException raise:NSInternalInconsistencyException format:@"Invalid?image?orientation"];
break;
}
UIGraphicsBeginImageContext(bounds.size);
CGContextRef context = UIGraphicsGetCurrentContext();
if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft)
{
CGContextScaleCTM(context, -scaleRatio, scaleRatioheight);
CGContextTranslateCTM(context, -height, 0);
}
else
{
CGContextScaleCTM(context, scaleRatio, -scaleRatioheight);
CGContextTranslateCTM(context, 0, -height);
}
CGContextConcatCTM(context, transform);
CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, width, height), imgRef);
UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return imageCopy;
}
use
button.contentMode = UIViewContentModeScaleToFill;
not
button.imageView.contentMode = UIViewContentModeScaleAspectFit;
Update:
As @Chris commented,
To get this to work for setImage:forState:, you need to do the following to scale horizontally: myButton.contentHorizontalAlignment = UIControlContentHorizontalAlignmentFill;
button.contentHorizontalAlignment = UIControlContentHorizontalAlignmentFill;
button.contentVerticalAlignment = UIControlContentVerticalAlignmentFill;
You can modify imageView by using custom class of UIButton. Please see my answer. https://stackoverflow.com/a/59874762/5693826
I found this solution.
1) Subclass the following methods of UIButton
+ (id)buttonWithType:(UIButtonType)buttonType {
MyButton *toReturn = [super buttonWithType:buttonType];
toReturn.imageView.contentMode = UIViewContentModeScaleAspectFit;
return toReturn;
}
- (CGRect)imageRectForContentRect:(CGRect)contentRect {
return contentRect;
}
And it works well.
This will also work, as the backgroundImage automatically scales
[button setBackgroundImage:image forState:UIControlStateNormal];