I have a added to the \"viewport\"
meta tag \"width=device-width,initial-scale=1.0\"
and on an iPad the page loads up fine in landscape mode, the i
The fix used by jQuery mobile is here
https://github.com/scottjehl/iOS-Orientationchange-Fix
Minified
/*! A fix for the iOS orientationchange zoom bug. Script by @scottjehl, rebound by @wilto.MIT / GPLv2 License.*/(function (a) { function m() { d.setAttribute("content", g), h = !0 } function n() { d.setAttribute("content", f), h = !1 } function o(b) { l = b.accelerationIncludingGravity, i = Math.abs(l.x), j = Math.abs(l.y), k = Math.abs(l.z), (!a.orientation || a.orientation === 180) && (i > 7 || (k > 6 && j < 8 || k < 8 && j > 6) && i > 5) ? h && n() : h || m() } var b = navigator.userAgent; if (!(/iPhone|iPad|iPod/.test(navigator.platform) && /OS [1-5]_[0-9_]* like Mac OS X/i.test(b) && b.indexOf("AppleWebKit") > -1)) return; var c = a.document; if (!c.querySelector) return; var d = c.querySelector("meta[name=viewport]"), e = d && d.getAttribute("content"), f = e + ",maximum-scale=1", g = e + ",maximum-scale=10", h = !0, i, j, k, l; if (!d) return; a.addEventListener("orientationchange", m, !1), a.addEventListener("devicemotion", o, !1) })(this);
Full source
/*! A fix for the iOS orientationchange zoom bug.
Script by @scottjehl, rebound by @wilto.
MIT / GPLv2 License.
*/
(function(w){
// This fix addresses an iOS bug, so return early if the UA claims it's something else.
var ua = navigator.userAgent;
if( !( /iPhone|iPad|iPod/.test( navigator.platform ) && /OS [1-5]_[0-9_]* like Mac OS X/i.test(ua) && ua.indexOf( "AppleWebKit" ) > -1 ) ){
return;
}
var doc = w.document;
if( !doc.querySelector ){ return; }
var meta = doc.querySelector( "meta[name=viewport]" ),
initialContent = meta && meta.getAttribute( "content" ),
disabledZoom = initialContent + ",maximum-scale=1",
enabledZoom = initialContent + ",maximum-scale=10",
enabled = true,
x, y, z, aig;
if( !meta ){ return; }
function restoreZoom(){
meta.setAttribute( "content", enabledZoom );
enabled = true;
}
function disableZoom(){
meta.setAttribute( "content", disabledZoom );
enabled = false;
}
function checkTilt( e ){
aig = e.accelerationIncludingGravity;
x = Math.abs( aig.x );
y = Math.abs( aig.y );
z = Math.abs( aig.z );
// If portrait orientation and in one of the danger zones
if( (!w.orientation || w.orientation === 180) && ( x > 7 || ( ( z > 6 && y < 8 || z < 8 && y > 6 ) && x > 5 ) ) ){
if( enabled ){
disableZoom();
}
}
else if( !enabled ){
restoreZoom();
}
}
w.addEventListener( "orientationchange", restoreZoom, false );
w.addEventListener( "devicemotion", checkTilt, false );
})( this );
Scott Jehl came up with a fantastic solution that uses the accelerometer to anticipate orientation changes. This solution is very responsive and does not interfere with zoom gestures.
https://github.com/scottjehl/iOS-Orientationchange-Fix
How it works: This fix works by listening to the device's accelerometer to predict when an orientation change is about to occur. When it deems an orientation change imminent, the script disables user zooming, allowing the orientation change to occur properly, with zooming disabled. The script restores zoom again once the device is either oriented close to upright, or after its orientation has changed. This way, user zooming is never disabled while the page is in use.
Minified source:
/*! A fix for the iOS orientationchange zoom bug. Script by @scottjehl, rebound by @wilto.MIT License.*/(function(m){if(!(/iPhone|iPad|iPod/.test(navigator.platform)&&navigator.userAgent.indexOf("AppleWebKit")>-1)){return}var l=m.document;if(!l.querySelector){return}var n=l.querySelector("meta[name=viewport]"),a=n&&n.getAttribute("content"),k=a+",maximum-scale=1",d=a+",maximum-scale=10",g=true,j,i,h,c;if(!n){return}function f(){n.setAttribute("content",d);g=true}function b(){n.setAttribute("content",k);g=false}function e(o){c=o.accelerationIncludingGravity;j=Math.abs(c.x);i=Math.abs(c.y);h=Math.abs(c.z);if(!m.orientation&&(j>7||((h>6&&i<8||h<8&&i>6)&&j>5))){if(g){b()}}else{if(!g){f()}}}m.addEventListener("orientationchange",f,false);m.addEventListener("devicemotion",e,false)})(this);
I came up with a different solution to keep the zoom at 1 on rotation, but allow the user to pinch-to-zoom. Basically when the user zooms, javascript changes the viewport zoom level (and the native browser zoom functionality is disabled).
See it here: https://stackoverflow.com/a/11878932/436776
Hopefully, this will help ...
<head>
<style type="text/css">
<!--
/*
I began with the goal to prevent font scaling in Landscape orientation.
To do this, see: http://stackoverflow.com/questions/2710764/
Later, I just wanted to magnify font-size for the iPad, leaving
the iPhone rendering to the css code. So ...
(max-device-width:480px) = iphone.css
(min-device-width:481px) and
(max-device-width:1024px) and
(orientation:portrait) = ipad-portrait.css
(min-device-width:481px) and
(max-device-width:1024px) and
(orientation:landscape) = ipad-landscape.css
(min-device-width:1025px) = ipad-landscape.css
*/
@media only screen and (min-device-width: 481px)
{
html {
-webkit-text-size-adjust: 140%; /* none for no scaling */
}
}
-->
</style>
</head>
This seems to be a bug in iOS 4 which can be remedied with the following Javascript snippet, however it disables the user's ability to do pinch-to-zoom:
https://gist.github.com/901295/229d163414e22ebb14a6a6ba0b9777118f02e52d