I have a windows form in which I have a button1
and when that is clicked a UserControl
that is added dynamically to the code is this:
I would do this with events.
Create a class that inherits from EventArgs: (I prefer VB, you can traslate)
Public Class ControlEventArgs
Inherits EventArgs
Public Property Value1 As String = String.Empty
Public Property Value2 As String = String.Empty
Public Property Value3 As String = String.Empty
Public Property Value4 As String = String.Empty
End Class
Then in your Control add the event:
Public Event ValueSubmittal As EventHandler(Of ControlEventArgs)
In your Button2_Click handler:
RaiseEvent ValueSubmittal(me, new ControlEventArgs With {.Value1=comboBox1.Text, .Value2 = comboBox2.Text, .Value3 = textBox1.Text, .Value4 = textBox2.Text}
And in your form where you dynamically create the controls you need to hook up the event handler:
AddHandler myNewControl.ValueSubmittal, AddressOf ValueSubmittalHandler
And the ValueSubmittalHandler:
Private Sub ValueSubmittalHandler(sender as Object, e As ControlEventArgs)
formControl1.Text = e.Value1
formControl2.Text = e.Value2
' etc...
End Sub
You should add to your class UserControl1
(great name btw ;-) ) something like this for every string you want to access from another object, in this case the string of textBox1
:
public String FirstTextBoxText
{
get { return this.textBox1.Text; }
}
Then you can say in your Form class:
if (ctrl is UserControl)
{
UserControl1 myCrl = ctrl as UserControl1;
// ...
oldtextbox1.Text = still-textbox3.text + "," + myCrl.FirstTextBoxText;
}
It's still horrible code, but it will work.
You can create a class level variable:
private UserControl1 us1;
private UserControl1 us2;
private void button1_Click(object sender, EventArgs e)
{
int v;
v = c++;
panel1.VerticalScroll.Value = VerticalScroll.Minimum;
if(us == null)
{
//this is the first time the control is created
us1 = new UserControl1();
us1.Name = "us" + v;
us1.Location = new Point(50, 5 + (30 * v));
us1.Tag = btn;
panel1.Controls.Add(us1);
}
else if(us2 ==null)
{
us2 = new UserControl1();
//whatever code you want to execute to change second one
//you can access first control as us1.xxx
panel1.Controls.Add(us2);
}
else
{
//3rd 4th etc...
}
}