How do I reliably get an image dimensions in .NET without loading the image?

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猫巷女王i
猫巷女王i 2020-12-01 16:04

I know how to get the size (x,y) of an image

Image.FromFile(\"cat.jpg\").Size

BUT that requires loading the image from memory.

When

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  • 2020-12-01 16:27

    From the top of my head - LoadImage() has an override that specifies progress callback. Maybe you can use that to cancel loading after header was read?

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  • 2020-12-01 16:29

    The article Reading Image Headers to Get Width and Height provides several solution possibilities:

    • Multi-threading
    • Reading file headers, reverting to full image load if header is lacking
    • Creating your own index for image attributes
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  • 2020-12-01 16:31

    You can just use Image.FromStream(Stream, bool, bool) with "false" 2nd and 3rd parameter to avoid loading file into memory.

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  • 2020-12-01 16:32

    Doing this usually involves actually opening the file and reading only its header (the first few bytes) to find its format and the size. You don't need to read the whole file to find out it's size. Sometimes the size is even in a specific offset in the file so finding the size is only reading 8 bytes.

    You can use filemon.exe to actually find out what windows explorer itself does to find the size.

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  • 2020-12-01 16:44

    If you want to get the image dimensions (width and hight) with out loading the image, you need to read some part of jpeg file yourself as below.

    Here is an out of the box method for you :)

    public static Size GetJpegImageSize(string filename) {
        FileStream stream=null;
        BinaryReader rdr=null;
        try {
            stream=File.OpenRead(filename);
            rdr=new BinaryReader(stream);
            // keep reading packets until we find one that contains Size info
            for(; ; ) {
                byte code=rdr.ReadByte();
                if(code!=0xFF) throw new ApplicationException(
                        "Unexpected value in file "+filename);
                code=rdr.ReadByte();
                switch(code) {
                    // filler byte
                    case 0xFF:
                        stream.Position--;
                        break;
                    // packets without data
                    case 0xD0: case 0xD1: case 0xD2: case 0xD3: case 0xD4: 
                    case 0xD5: case 0xD6: case 0xD7: case 0xD8: case 0xD9:
                        break;
                    // packets with size information
                    case 0xC0: case 0xC1: case 0xC2: case 0xC3:
                    case 0xC4: case 0xC5: case 0xC6: case 0xC7:
                    case 0xC8: case 0xC9: case 0xCA: case 0xCB:
                    case 0xCC: case 0xCD: case 0xCE: case 0xCF:
                        ReadBEUshort(rdr);
                        rdr.ReadByte();
                        ushort h=ReadBEUshort(rdr);
                        ushort w=ReadBEUshort(rdr);
                        return new Size(w, h);
                    // irrelevant variable-length packets
                    default:
                        int len=ReadBEUshort(rdr);
                        stream.Position+=len-2;
                        break;
                }
            }
        } finally {
            if(rdr!=null) rdr.Close();
            if(stream!=null) stream.Close();
        }
    }
    
    private static ushort ReadBEUshort(BinaryReader rdr) {
        ushort hi=rdr.ReadByte();
        hi<<=8;
        ushort lo=rdr.ReadByte();
        return (ushort)(hi|lo);
    }
    

    This is not my code, got this example some time back in code project. I copied and and saved it to my utility snippets, don't remember the link though.

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