Unfortunately, I haven\'t found anything useful on the Internet - I wanted to know, what code I actually have to type for initializing an application without using storyboar
if you don't want to have the @NSApplicationMain attribute, do:
add following top-level code:
import Cocoa
let delegate = AppDelegate() //alloc main app's delegate class
NSApplication.sharedApplication().delegate = delegate //set as app's delegate
// Old versions:
// NSApplicationMain(C_ARGC, C_ARGV)
NSApplicationMain(Process.argc, Process.unsafeArgv); //start of run loop
the rest should be inside your app delegate. e.g.:
import Cocoa
class AppDelegate: NSObject, NSApplicationDelegate {
var newWindow: NSWindow?
var controller: ViewController?
func applicationDidFinishLaunching(aNotification: NSNotification) {
newWindow = NSWindow(contentRect: NSMakeRect(10, 10, 300, 300), styleMask: .resizable, backing: .buffered, defer: false)
controller = ViewController()
let content = newWindow!.contentView! as NSView
let view = controller!.view
content.addSubview(view)
newWindow!.makeKeyAndOrderFront(nil)
}
}
then you have a viewController
import Cocoa
class ViewController : NSViewController {
override func loadView() {
let view = NSView(frame: NSMakeRect(0,0,100,100))
view.wantsLayer = true
view.layer?.borderWidth = 2
view.layer?.borderColor = NSColor.red.cgColor
self.view = view
}
}
The top level code sample above no longer works in recent versions of Xcode. Instead use this:
import Cocoa
let delegate = AppDelegate() //alloc main app's delegate class
NSApplication.shared().delegate = delegate //set as app's delegate
let ret = NSApplicationMain(CommandLine.argc, CommandLine.unsafeArgv)
In Swift 4 it has changed slightly yet again,
The main file must have
import Cocoa
let delegate = AppDelegate()
NSApplication.shared.delegate = delegate
NSApplicationMain(CommandLine.argc, CommandLine.unsafeArgv)
The AppDelegate must be
import Cocoa
class AppDelegate: NSObject, NSApplicationDelegate {
var newWindow: NSWindow?
var controller: ViewController?
func applicationDidFinishLaunching(_ aNotification: Notification) {
newWindow = NSWindow(contentRect: NSMakeRect(10, 10, 300, 300), styleMask: .resizable, backing: .buffered, defer: false)
controller = ViewController()
let content = newWindow!.contentView! as NSView
let view = controller!.view
content.addSubview(view)
newWindow!.makeKeyAndOrderFront(nil)
}
}
The view controller is the same