Can branches with undefined behavior be assumed unreachable and optimized as dead code?

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感动是毒
感动是毒 2020-11-30 22:02

Consider the following statement:

*((char*)NULL) = 0; //undefined behavior

It clearly invokes undefined behavior. Does the existence of suc

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  • 2020-11-30 22:05

    Does the existence of such a statement in a given program mean that the whole program is undefined or that behavior only becomes undefined once control flow hits this statement?

    Neither. The first condition is too strong and the second is too weak.

    Object access are sometimes sequenced, but the standard describes the behavior of the program outside of time. Danvil already quoted:

    if any such execution contains an undefined operation, this International Standard places no requirement on the implementation executing that program with that input (not even with regard to operations preceding the first undefined operation)

    This can be interpreted:

    If the execution of the program yields undefined behavior, then the whole program has undefined behavior.

    So, an unreachable statement with UB doesn't give the program UB. A reachable statement that (because of the values of inputs) is never reached, doesn't give the program UB. That's why your first condition is too strong.

    Now, the compiler cannot in general tell what has UB. So to allow the optimizer to re-order statements with potential UB that would be re-orderable should their behavior be defined, it's necessary to permit UB to "reach back in time" and go wrong prior to the preceding sequence point (or in C++11 terminology, for the UB to affect things that are sequenced before the UB thing). Therefore your second condition is too weak.

    A major example of this is when the optimizer relies on strict aliasing. The whole point of the strict aliasing rules is to allow the compiler to re-order operations that could not validly be re-ordered if it were possible that the pointers in question alias the same memory. So if you use illegally aliasing pointers, and UB does occur, then it can easily affect a statement "before" the UB statement. As far as the abstract machine is concerned the UB statement has not been executed yet. As far as the actual object code is concerned, it has been partly or fully executed. But the standard doesn't try to get into detail about what it means for the optimizer to re-order statements, or what the implications of that are for UB. It just gives the implementation license to go wrong as soon as it pleases.

    You can think of this as, "UB has a time machine".

    Specifically to answer your examples:

    • Behavior is only undefined if 3 is read.
    • Compilers can and do eliminate code as dead if a basic block contains an operation certain to be undefined. They're permitted (and I'm guessing do) in cases which aren't a basic block but where all branches lead to UB. This example isn't a candidate unless PrintToConsole(3) is somehow known to be sure to return. It could throw an exception or whatever.

    A similar example to your second is the gcc option -fdelete-null-pointer-checks, which can take code like this (I haven't checked this specific example, consider it illustrative of the general idea):

    void foo(int *p) {
        if (p) *p = 3;
        std::cout << *p << '\n';
    }
    

    and change it to:

    *p = 3;
    std::cout << "3\n";
    

    Why? Because if p is null then the code has UB anyway, so the compiler may assume it is not null and optimize accordingly. The linux kernel tripped over this (https://web.nvd.nist.gov/view/vuln/detail?vulnId=CVE-2009-1897) essentially because it operates in a mode where dereferencing a null pointer isn't supposed to be UB, it's expected to result in a defined hardware exception that the kernel can handle. When optimization is enabled, gcc requires the use of -fno-delete-null-pointer-checks in order to provide that beyond-standard guarantee.

    P.S. The practical answer to the question "when does undefined behavior strike?" is "10 minutes before you were planning to leave for the day".

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  • 2020-11-30 22:05

    An instructive example is

    int foo(int x)
    {
        int a;
        if (x)
            return a;
        return 0;
    }
    

    Both current GCC and current Clang will optimize this (on x86) to

    xorl %eax,%eax
    ret
    

    because they deduce that x is always zero from the UB in the if (x) control path. GCC won't even give you a use-of-uninitialized-value warning! (because the pass that applies the above logic runs before the pass that generates uninitialized-value warnings)

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  • 2020-11-30 22:06

    If the program reaches a statement that invokes undefined behavior, no requirements are placed on any of the program's output/behavior whatsoever; it doesn't matter whether they would take place "before" or "after" undefined behavior is invoked.

    Your reasoning about all three code snippets is correct. In particular, a compiler may treat any statement which unconditionally invokes undefined behavior the way GCC treats __builtin_unreachable(): as an optimization hint that the statement is unreachable (and thereby, that all code paths leading unconditionally to it are also unreachable). Other similar optimizations are of course possible.

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  • 2020-11-30 22:13

    The word "behavior" means something is being done. A statemenr that is never executed is not "behavior".

    An illustration:

    *ptr = 0;
    

    Is that undefined behavior? Suppose we are 100% certain ptr == nullptr at least once during program execution. The answer should be yes.

    What about this?

     if (ptr) *ptr = 0;
    

    Is that undefined? (Remember ptr == nullptr at least once?) I sure hope not, otherwise you won't be able to write any useful program at all.

    No srandardese was harmed in the making of this answer.

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  • 2020-11-30 22:13

    Many standards for many kinds of things expend a lot of effort on describing things which implementations SHOULD or SHOULD NOT do, using nomenclature similar to that defined in IETF RFC 2119 (though not necessarily citing the definitions in that document). In many cases, descriptions of things that implementations should do except in cases where they would be useless or impractical are more important than the requirements to which all conforming implementations must conform.

    Unfortunately, C and C++ Standards tend to eschew descriptions of things which, while not 100% required, should nonetheless be expected of quality implementations which don't document contrary behavior. A suggestion that implementations should do something might be seen as implying that those which don't are inferior, and in cases where it would generally be obvious which behaviors would be useful or practical, versus impractical and useless, on a given implementation, there was little perceived need for the Standard to interfere with such judgments.

    A clever compiler could conform to the Standard while eliminating any code that would have no effect except when code receives inputs that would inevitably cause Undefined Behavior, but "clever" and "dumb" are not antonyms. The fact that the authors of the Standard decided that there might be some kinds of implementations where behaving usefully in a given situation would be useless and impractical does not imply any judgment as to whether such behaviors should be considered practical and useful on others. If an implementation could uphold a behavioral guarantee for no cost beyond the loss of a "dead-branch" pruning opportunity, almost any value user code could receive from that guarantee would exceed the cost of providing it. Dead-branch elimination may be fine in cases where it wouldn't require giving up anything, but if in a given situation user code could have handled almost any possible behavior other than dead-branch elimination, any effort user code would have to expend to avoid UB would likely exceed the value achieved from DBE.

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  • 2020-11-30 22:23

    The standard states at 1.9/4

    [ Note: This International Standard imposes no requirements on the behavior of programs that contain undefined behavior. — end note ]

    The interesting point is probably what "contain" means. A little later at 1.9/5 it states:

    However, if any such execution contains an undefined operation, this International Standard places no requirement on the implementation executing that program with that input (not even with regard to operations preceding the first undefined operation)

    Here it specifically mentions "execution ... with that input". I would interpret that as, undefined behaviour in one possible branch which is not executed right now does not influence the current branch of execution.

    A different issue however are assumptions based on undefined behaviour during code generation. See the answer of Steve Jessop for more details about that.

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