I\'d like to do the equivalent of the following in LINQ, but I can\'t figure out how:
IEnumerable-  items = GetItems();
items.ForEach(i => i.DoS         
        
ForEach can also be Chained, just put back to the pileline after the action. remain fluent
Employees.ForEach(e=>e.Act_A)
         .ForEach(e=>e.Act_B)
         .ForEach(e=>e.Act_C);
Orders  //just for demo
    .ForEach(o=> o.EmailBuyer() )
    .ForEach(o=> o.ProcessBilling() )
    .ForEach(o=> o.ProcessShipping());
//conditional
Employees
    .ForEach(e=> {  if(e.Salary<1000) e.Raise(0.10);})
    .ForEach(e=> {  if(e.Age   >70  ) e.Retire();});
An Eager version of implementation.
public static IEnumerable<T> ForEach<T>(this IEnumerable<T> enu, Action<T> action)
{
    foreach (T item in enu) action(item);
    return enu; // make action Chainable/Fluent
}
Edit: a Lazy version is using yield return, like this.
public static IEnumerable<T> ForEachLazy<T>(this IEnumerable<T> enu, Action<T> action)
{
    foreach (var item in enu)
    {
        action(item);
        yield return item;
    }
}
The Lazy version NEEDs to be materialized, ToList() for example, otherwise, nothing happens. see below great comments from ToolmakerSteve.
IQueryable<Product> query = Products.Where(...);
query.ForEachLazy(t => t.Price = t.Price + 1.00)
    .ToList(); //without this line, below SubmitChanges() does nothing.
SubmitChanges();
I keep both ForEach() and ForEachLazy() in my library.
You could use the FirstOrDefault() extension, which is available for IEnumerable<T>. By returning false from the predicate, it will be run for each element but will not care that it doesn't actually find a match. This will avoid the ToList() overhead.
IEnumerable<Item> items = GetItems();
items.FirstOrDefault(i => { i.DoStuff(); return false; });
According to PLINQ (available since .Net 4.0), you can do an
IEnumerable<T>.AsParallel().ForAll() 
to do a parallel foreach loop on an IEnumerable.
Many people mentioned it, but I had to write it down. Isn't this most clear/most readable?
IEnumerable<Item> items = GetItems();
foreach (var item in items) item.DoStuff();
Short and simple(st).