So, I\'m trying to make a basic functional menu for a simple game. I tried to do this by creating 2 JPanels, one for the actual game, and another for my menu.
What I
Like so :
import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class CardLayoutDemo extends JFrame {
    public final String YELLOW_PAGE = "yellow page";
    public final String RED_PAGE = "red page";
    private final CardLayout cLayout;
    private final JPanel mainPane;
    boolean isRedPaneVisible;
    public CardLayoutDemo(){
        setTitle("Card Layout Demo");
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        setLocationRelativeTo(null);
        mainPane = new JPanel();
        mainPane.setPreferredSize(new Dimension(250,150));
        cLayout = new CardLayout();
        mainPane.setLayout(cLayout);
        JPanel yellowPane = new JPanel();
        yellowPane.setBackground(Color.YELLOW);
        JPanel redPane = new JPanel();
        redPane.setBackground(Color.RED);
        mainPane.add(YELLOW_PAGE, yellowPane);
        mainPane.add(RED_PAGE, redPane);
        showRedPane();
        JButton button = new JButton("Switch Panes");
        button.addActionListener(e -> switchPanes() );
        setLayout(new BorderLayout());
        add(mainPane,BorderLayout.CENTER);
        add(button,BorderLayout.SOUTH);
        pack();
        setVisible(true);
    }
    void switchPanes() {
        if (isRedPaneVisible) {showYelloPane();}
        else { showRedPane();}
    }
    void showRedPane() {
        cLayout.show(mainPane, RED_PAGE);
        isRedPaneVisible = true;
    }
    void showYelloPane() {
        cLayout.show(mainPane, YELLOW_PAGE);
        isRedPaneVisible = false;
    }
    public static void main(String[] args) {
        new CardLayoutDemo();
    }
}