I got an Activity that when it starts, it loads an image from the internet. In an effort to save memory, when the Activity is left by the back button being pressed, I want t
add this to your activity
@Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
if ((keyCode == KeyEvent.KEYCODE_BACK))
{
finish();
}
return super.onKeyDown(keyCode, event);
}
First of all, finish() doesn't destroy your process and free up the memory. It just removes the activity from the activity stack. You'd need to kill the process, which is answered in a bunch of questions (since this is being asked several times).
But the proper answer is - Don't do it. the Android OS will automatically free up memory when it needs memory. By not freeing up memory, your app will start up faster if the user gets back to it.
Please see here for a great write-up on the topic.
public boolean onKeyDown(int keycode, KeyEvent event) {
if (keycode == KeyEvent.KEYCODE_BACK) {
moveTaskToBack(true);
}
return super.onKeyDown(keycode, event);
}
My app closed with above code.
Well, if you study the structure of how the application life-cycle works,here , then you'll come to know that onPause() is called when another activity gains focus, and onStop() is called when the activity is no longer visible.
From what I have learned yet, you can call finish() only from the activity which is active and/or has the focus. If you're calling finish() from the onPause() method that means you're calling it when the activity is no longer active. thus an exception is thrown.
When you're calling finish() from onStop() then the activity is being sent to background, thus will no longer be visible, then this exception.
When you press the back button, onStop() is called.
Most probably, Android will automatically do for you what you are currently wanting to do.
Simple Override onBackPressed Method:
@Override
public void onBackPressed() {
super.onBackPressed();
this.finish();
}