I wanted to ask you what is the best approach to implement a cache in C#? Is there a possibility by using given .NET classes or something like that? Perhaps something like a
If you are looking to Cache something in ASP.Net then I would look at the Cache class. For example
Hashtable menuTable = new Hashtable();
menuTable.add("Home","default.aspx");
Cache["menu"] = menuTable;
Then to retrieve it again
Hashtable menuTable = (Hashtable)Cache["menu"];
Your question needs more clarification. C# is a language not a framework. You have to specify which framework you want to implement the caching. If we consider that you want to implement it in ASP.NET it is still depends completely on what you want from Cache. You can decide between in-process cache (which will keep the data inside the heap of your application) and out-of-process cache (in this case you can store the data in other memory than the heap like Amazon Elastic cache server). And there is also another decision to make which is between client caching or serve side caching. Usually in solution you have to develop different solution for caching different data. Because base on four factors (accessibility, persistency, size, cost) you have to make decision which solution you need.
If you are using .NET 4 or superior, you can use MemoryCache class.
MemoryCache in the framework is a good place to start, but you might also like to consider the open source library LazyCache because it has a simpler API than memory cache and has built in locking as well as some other developer friendly features. It is also available on nuget.
To give you an example:
// Create our cache service using the defaults (Dependency injection ready).
// Uses MemoryCache.Default as default so cache is shared between instances
IAppCache cache = new CachingService();
// Declare (but don't execute) a func/delegate whose result we want to cache
Func<ComplexObjects> complexObjectFactory = () => methodThatTakesTimeOrResources();
// Get our ComplexObjects from the cache, or build them in the factory func
// and cache the results for next time under the given key
ComplexObject cachedResults = cache.GetOrAdd("uniqueKey", complexObjectFactory);
I recently wrote this article about getting started with caching in dot net that you may find useful.
(Disclaimer: I am the author of LazyCache)
The cache classes supplied with .NET are handy, but have a major problem - they can not store much data (tens of millions+) of objects for a long time without killing your GC. They work great if you cache a few thousand objects, but the moment you move into millions and keep them around until they propagate into GEN2 - the GC pauses would eventually start to be noticeable when you system comes to low memory threshold and GC needs to sweep all gens.
The practicality is this - if you need to store a few hundred thousand instances - use MS cache. Does not matter if your objects are 2-field or 25 field - its about the number of references.
On the other hand there are cases when large RAMs, which are common these days, need to be utilized, i.e. 64 GB. For that we have created a 100% managed memory manager and cache that sits on top of it.
Our solution can easily store 300,000,000 object in-memory in-process without taxing GC at all - this is because we store data in large (250 mb) byte[] segments.
Here is the code: NFX Pile (Apache 2.0)
And video: NFX Pile Cache - Youtube
I wrote this some time ago and it seems to work well. It allows you to differentiate different cache stores by using different Types: ApplicationCaching<MyCacheType1>, ApplicationCaching<MyCacheType2>...
.
You can decide to allow some stores to persist after execution and others to expire.
You will need a reference to the Newtonsoft.Json
serializer (or use an alternative one) and of course all objects or values types to be cached must be serializable.
Use MaxItemCount
to set a limit to the number of items in any one store.
A separate Zipper class (see code below) uses System.IO.Compression
. This minimises the size of the store and helps speed up loading times.
public static class ApplicationCaching<K>
{
//====================================================================================================================
public static event EventHandler InitialAccess = (s, e) => { };
//=============================================================================================
static Dictionary<string, byte[]> _StoredValues;
static Dictionary<string, DateTime> _ExpirationTimes = new Dictionary<string, DateTime>();
//=============================================================================================
public static int MaxItemCount { get; set; } = 0;
private static void OnInitialAccess()
{
//-----------------------------------------------------------------------------------------
_StoredValues = new Dictionary<string, byte[]>();
//-----------------------------------------------------------------------------------------
InitialAccess?.Invoke(null, EventArgs.Empty);
//-----------------------------------------------------------------------------------------
}
public static void AddToCache<T>(string key, T value, DateTime expirationTime)
{
try
{
//-----------------------------------------------------------------------------------------
if (_StoredValues is null) OnInitialAccess();
//-----------------------------------------------------------------------------------------
string strValue = JsonConvert.SerializeObject(value);
byte[] zippedValue = Zipper.Zip(strValue);
//-----------------------------------------------------------------------------------------
_StoredValues.Remove(key);
_StoredValues.Add(key, zippedValue);
//-----------------------------------------------------------------------------------------
_ExpirationTimes.Remove(key);
_ExpirationTimes.Add(key, expirationTime);
//-----------------------------------------------------------------------------------------
}
catch (Exception ex)
{
throw ex;
}
}
//=============================================================================================
public static T GetFromCache<T>(string key, T defaultValue = default)
{
try
{
//-----------------------------------------------------------------------------------------
if (_StoredValues is null) OnInitialAccess();
//-----------------------------------------------------------------------------------------
if (_StoredValues.ContainsKey(key))
{
//------------------------------------------------------------------------------------------
if (_ExpirationTimes[key] <= DateTime.Now)
{
//------------------------------------------------------------------------------------------
_StoredValues.Remove(key);
_ExpirationTimes.Remove(key);
//------------------------------------------------------------------------------------------
return defaultValue;
//------------------------------------------------------------------------------------------
}
//------------------------------------------------------------------------------------------
byte[] zippedValue = _StoredValues[key];
//------------------------------------------------------------------------------------------
string strValue = Zipper.Unzip(zippedValue);
T value = JsonConvert.DeserializeObject<T>(strValue);
//------------------------------------------------------------------------------------------
return value;
//------------------------------------------------------------------------------------------
}
else
{
return defaultValue;
}
//---------------------------------------------------------------------------------------------
}
catch (Exception ex)
{
throw ex;
}
}
//=============================================================================================
public static string ConvertCacheToString()
{
//-----------------------------------------------------------------------------------------
if (_StoredValues is null || _ExpirationTimes is null) return "";
//-----------------------------------------------------------------------------------------
List<string> storage = new List<string>();
//-----------------------------------------------------------------------------------------
string strStoredObject = JsonConvert.SerializeObject(_StoredValues);
string strExpirationTimes = JsonConvert.SerializeObject(_ExpirationTimes);
//-----------------------------------------------------------------------------------------
storage.AddRange(new string[] { strStoredObject, strExpirationTimes});
//-----------------------------------------------------------------------------------------
string strStorage = JsonConvert.SerializeObject(storage);
//-----------------------------------------------------------------------------------------
return strStorage;
//-----------------------------------------------------------------------------------------
}
//=============================================================================================
public static void InializeCacheFromString(string strCache)
{
try
{
//-----------------------------------------------------------------------------------------
List<string> storage = JsonConvert.DeserializeObject<List<string>>(strCache);
//-----------------------------------------------------------------------------------------
if (storage != null && storage.Count == 2)
{
//-----------------------------------------------------------------------------------------
_StoredValues = JsonConvert.DeserializeObject<Dictionary<string, byte[]>>(storage.First());
_ExpirationTimes = JsonConvert.DeserializeObject<Dictionary<string, DateTime>>(storage.Last());
//-----------------------------------------------------------------------------------------
if (_ExpirationTimes != null && _StoredValues != null)
{
//-----------------------------------------------------------------------------------------
for (int i = 0; i < _ExpirationTimes.Count; i++)
{
string key = _ExpirationTimes.ElementAt(i).Key;
//-----------------------------------------------------------------------------------------
if (_ExpirationTimes[key] < DateTime.Now)
{
ClearItem(key);
}
//-----------------------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------------------
if (MaxItemCount > 0 && _StoredValues.Count > MaxItemCount)
{
IEnumerable<KeyValuePair<string, DateTime>> countedOutItems = _ExpirationTimes.OrderByDescending(o => o.Value).Skip(MaxItemCount);
for (int i = 0; i < countedOutItems.Count(); i++)
{
ClearItem(countedOutItems.ElementAt(i).Key);
}
}
//-----------------------------------------------------------------------------------------
return;
//-----------------------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------------------
_StoredValues = new Dictionary<string, byte[]>();
_ExpirationTimes = new Dictionary<string, DateTime>();
//-----------------------------------------------------------------------------------------
}
catch (Exception)
{
throw;
}
}
//=============================================================================================
public static void ClearItem(string key)
{
//-----------------------------------------------------------------------------------------
if (_StoredValues.ContainsKey(key))
{
_StoredValues.Remove(key);
}
//-----------------------------------------------------------------------------------------
if (_ExpirationTimes.ContainsKey(key))
_ExpirationTimes.Remove(key);
//-----------------------------------------------------------------------------------------
}
//=============================================================================================
}
You can easily start using the cache on the fly with something like...
//------------------------------------------------------------------------------------------------------------------------------
string key = "MyUniqueKeyForThisItem";
//------------------------------------------------------------------------------------------------------------------------------
MyType obj = ApplicationCaching<MyCacheType>.GetFromCache<MyType>(key);
//------------------------------------------------------------------------------------------------------------------------------
if (obj == default)
{
obj = new MyType(...);
ApplicationCaching<MyCacheType>.AddToCache(key, obj, DateTime.Now.AddHours(1));
}
Note the actual types stored in the cache can be the same or different from the cache type. The cache type is ONLY used to differentiate different cache stores.
You can then decide to allow the cache to persist after execution terminates using Default Settings
string bulkCache = ApplicationCaching<MyType>.ConvertCacheToString();
//--------------------------------------------------------------------------------------------------------
if (bulkCache != "")
{
Properties.Settings.Default.*MyType*DataCachingStore = bulkCache;
}
//--------------------------------------------------------------------------------------------------------
try
{
Properties.Settings.Default.Save();
}
catch (IsolatedStorageException)
{
//handle Isolated Storage exceptions here
}
Handle the InitialAccess Event to reinitialize the cache when you restart the app
private static void ApplicationCaching_InitialAccess(object sender, EventArgs e)
{
//-----------------------------------------------------------------------------------------
string storedCache = Properties.Settings.Default.*MyType*DataCachingStore;
ApplicationCaching<MyCacheType>.InializeCacheFromString(storedCache);
//-----------------------------------------------------------------------------------------
}
Finally here is the Zipper class...
public class Zipper
{
public static void CopyTo(Stream src, Stream dest)
{
byte[] bytes = new byte[4096];
int cnt;
while ((cnt = src.Read(bytes, 0, bytes.Length)) != 0)
{
dest.Write(bytes, 0, cnt);
}
}
public static byte[] Zip(string str)
{
var bytes = Encoding.UTF8.GetBytes(str);
using (var msi = new MemoryStream(bytes))
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(mso, CompressionMode.Compress))
{
CopyTo(msi, gs);
}
return mso.ToArray();
}
}
public static string Unzip(byte[] bytes)
{
using (var msi = new MemoryStream(bytes))
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(msi, CompressionMode.Decompress))
{
CopyTo(gs, mso);
}
return Encoding.UTF8.GetString(mso.ToArray());
}
}
}