Overriding a stored property in Swift

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鱼传尺愫
鱼传尺愫 2020-11-30 00:10

I noticed that the compiler won\'t let me override a stored property with another stored value (which seems odd):

class Jedi {
    var lightSaberColor = \"Bl         


        
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  • 2020-11-30 00:33

    For me, your example does not work in Swift 3.0.1.

    I entered in the playground this code:

    class Jedi {
        let lightsaberColor = "Blue"
    }
    
    class Sith: Jedi {
        override var lightsaberColor : String {
            return "Red"
        }
    }
    

    Throws error at compile time in Xcode:

    cannot override immutable 'let' property 'lightsaberColor' with the getter of a 'var'

    No, you can not change the type of stored property. The Liskov Substitution Principle forces you to allow that a subclass is used in a place where the superclass is wanted.

    But if you change it to var and therefore add the set in the computed property, you can override the stored property with a computed property of the same type.

    class Jedi {
        var lightsaberColor = "Blue"
    }
    
    
    class Sith: Jedi {
        override var lightsaberColor : String {
            get {
                return "Red"
            }
            set {
                // nothing, because only red is allowed
            }
        }
    }
    

    This is possible because it can make sense to switch from stored property to computed property.

    But override a stored var property with a stored var property does not make sense, because you can only change the value of the property.

    You can, however, not override a stored property with a stored property at all.


    I would not say Sith are Jedi :-P. Therefore it is clear that this can not work.

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  • 2020-11-30 00:35

    Swift does not allow you to override a variable stored property Instead of this you can use computed property

    class A {
        var property1 = "A: Stored Property 1"
    
        var property2: String {
            get {
                return "A: Computed Property 2"
            }
        }
    
        let property3 = "A: Constant Stored Property 3"
    
        //let can not be a computed property
        
        func foo() -> String {
            return "A: foo()"
        }
    }
    
    class B: A {
    
        //now it is a computed property
        override var property1: String {
    
            set { }
            get {
                return "B: overrode Stored Property 1"
            }
        }
    
        override var property2: String {
            get {
                return "B: overrode Computed Property 2"
            }
        }
        
        override func foo() -> String {
            return "B: foo()"
        }
    
        //let can not be overrode
    }
    
    func testPoly() {
        let a = A()
        
        XCTAssertEqual("A: Stored Property 1", a.property1)
        XCTAssertEqual("A: Computed Property 2", a.property2)
        
        XCTAssertEqual("A: foo()", a.foo())
        
        let b = B()
        XCTAssertEqual("B: overrode Stored Property 1", b.property1)
        XCTAssertEqual("B: overrode Computed Property 2", b.property2)
        
        XCTAssertEqual("B: foo()", b.foo())
        
        //B cast to A
        XCTAssertEqual("B: overrode Stored Property 1", (b as! A).property1)
        XCTAssertEqual("B: overrode Computed Property 2", (b as! A).property2)
        
        XCTAssertEqual("B: foo()", (b as! A).foo())
    }
    

    It is more clear when compare with Java, where a class field can not be overrode and does not support polymorphism because is defined in compile time(run efficiently). It is called a variable hiding[About] It is not recommended to use this technics because it is hard to read/support

    [Swift property]

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  • 2020-11-30 00:37

    You also can use a function to override. It's not direct answer, but can enrich this topic)

    Class A

    override func viewDidLoad() {
        super.viewDidLoad()
    
        if shouldDoSmth() {
           // do
        }
    }
    
    public func shouldDoSmth() -> Bool {
        return true
    }
    

    Class B: A

    public func shouldDoSmth() -> Bool {
        return false
    }
    
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  • 2020-11-30 00:42

    In Swift, this is unfortunately not possible to do. The best alternative is the following:

    class Jedi {
        private(set) var lightsaberColor = "Blue"
    }
    
    
    class Sith: Jedi {
        override var lightsaberColor : String {
            get {
                return "Red"
            }
        }
    }
    
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  • 2020-11-30 00:43

    If you attempt to do that in Swift 5 you will be greeted by a

    Cannot override immutable 'let' property 'lightSaberColor' with the getter of a 'var'

    Your best bet is to declare it as a computed property.

    This works as we are just overriding the get {} function

    class Base {
       var lightSaberColor: String { "base" }
    }
    
    class Red: Base {
       override var lightSaberColor: String { "red" }
    }
    
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  • 2020-11-30 00:48

    Why am I not allowed to just give it another value?

    You are definitely allowed to give an inherited property a different value. You can do it if you initialize the property in a constructor that takes that initial value, and pass a different value from the derived class:

    class Jedi {
        // I made lightSaberColor read-only; you can make it writable if you prefer.
        let lightSaberColor : String
        init(_ lsc : String = "Blue") {
            lightSaberColor = lsc;
        }
    }
    
    class Sith : Jedi {
        init() {
            super.init("Red")
        }
    }
    
    let j1 = Jedi()
    let j2 = Sith()
    
    println(j1.lightSaberColor)
    println(j2.lightSaberColor)
    

    Overriding a property is not the same as giving it a new value - it is more like giving a class a different property. In fact, that is what happens when you override a computed property: the code that computes the property in the base class is replaced by code that computes the override for that property in the derived class.

    [Is it] possible to override the actual stored property, i.e. lightSaberColor that has some other behavior?

    Apart from observers, stored properties do not have behavior, so there is really nothing there to override. Giving the property a different value is possible through the mechanism described above. This does exactly what the example in the question is trying to achieve, with a different syntax.

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