How do I get the global position of an Object3D inside another Object3D?
setup:
var parent = new THREE.Object3D();
parent.position.s
In threejs r89 you can just get the world position by Object3D.getWorldPosition. I don't know when it was added.
You can extract the world position like so:
var target = new THREE.Vector3(); // create once an reuse it
child.getWorldPosition( target );
target
will contain the result.
EDIT: updated to three.js r.120