OnTouchEvent not working on child views

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梦如初夏
梦如初夏 2020-11-29 21:45

I have a Linear Layout that has a Button and a TextView on it. I have written a OnTouchEvent for the activity. The code works fine if I touch on the screen, but if I touch t

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  • 2020-11-29 22:10

    use public boolean dispatchTouchEvent(MotionEvent event) instead on onTouchEvent()

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  • 2020-11-29 22:19

    you can also try onUserInteraction():

    @Override 
    public void onUserInteraction(){
         //your code here
         super.onUserInteraction();
    }
    

    works well for me!

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  • 2020-11-29 22:20

    Try to set the descendantFocusability attribute of your layout to blocksDescendants

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  • 2020-11-29 22:20
    RecyclerView list_view = findViewById(R.id.list_view);
    list_view.addOnItemTouchListener(new RecyclerView.SimpleOnItemTouchListener(){
        @Override
        public boolean onInterceptTouchEvent(@NonNull RecyclerView rv, @NonNull MotionEvent e) {
            View child = rv.findChildViewUnder(e.getX(), e.getY());
            Log.i("Hello", "World");
            return false;
        }
    });
    
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  • 2020-11-29 22:25

    The problem is the order of operations for how Android handles touch events. Each touch event follows the pattern of (simplified example):

    1. Activity.dispatchTouchEvent()
    2. ViewGroup.dispatchTouchEvent()
    3. View.dispatchTouchEvent()
    4. View.onTouchEvent()
    5. ViewGroup.onTouchEvent()
    6. Activity.onTouchEvent()

    But events only follow the chain until they are consumed (meaning somebody returns true from onTouchEvent() or a listener). In the case where you just touch somewhere on the screen, nobody is interested in the event, so it flows all the way down to your code. However, in the case of a button (or other clickable View) it consumes the touch event because it is interested in it, so the flow stops at Line 4.

    If you want to monitor all touches that go into your Activity, you need to override dispatchTouchEvent() since that what always gets called first, onTouchEvent() for an Activity gets called last, and only if nobody else captured the event. Be careful to not consume events here, though, or the child views will never get them and your buttons won't be clickable.

    public boolean dispatchTouchEvent(MotionEvent event) {
       int eventaction=event.getAction();
    
        switch(eventaction) {
          case MotionEvent.ACTION_MOVE:
              reg.setText("hey");
              break;
          default:
              break;
        }
    
        return super.dispatchTouchEvent(event);
    }
    

    Another option would be to put your touch handling code into a custom ViewGroup (like LinearLayout) and use its onInterceptTouchEvent() method to allow the parent view to steal away and handle touch events when necessary. Be careful though, as this interaction is one that cannot be undone until a new touch event begins (once you steal one event, you steal them all).

    HTH

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  • 2020-11-29 22:29

    Activity::onTouchEvent will be called only when non of the views in the Activity WIndow consumes/handles the event. If you touch the Button, the Button will consume the events, so the Activity won't be able to handle it.

    Check out following articles for more about Android Touch Event handling pipeline.

    http://pierrchen.blogspot.jp/2014/03/pipeline-of-android-touch-event-handling.html

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