I\'m trying to create a button which has some text beneath the icon (sorta like the app buttons) however it seems to be quite difficult to achieve. Any ideas how can I go ab
@Tiago I change your answer like this. Its works fine with all sizes
func alignImageAndTitleVertically(padding: CGFloat = 5.0) {
self.sizeToFit()
let imageSize = self.imageView!.frame.size
let titleSize = self.titleLabel!.frame.size
let totalHeight = imageSize.height + titleSize.height + padding
self.imageEdgeInsets = UIEdgeInsets(
top: -(totalHeight - imageSize.height),
left: 0,
bottom: 0,
right: -titleSize.width
)
self.titleEdgeInsets = UIEdgeInsets(
top: 0,
left: 0,
bottom: -(totalHeight - titleSize.height),
right: titleSize.height
)
}
This is a simple centered title button implemented in Swift by overriding titleRect(forContentRect:)
and imageRect(forContentRect:)
. It also implements intrinsicContentSize
for use with AutoLayout.
import UIKit
class CenteredButton: UIButton
{
override func titleRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.titleRect(forContentRect: contentRect)
return CGRect(x: 0, y: contentRect.height - rect.height + 5,
width: contentRect.width, height: rect.height)
}
override func imageRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.imageRect(forContentRect: contentRect)
let titleRect = self.titleRect(forContentRect: contentRect)
return CGRect(x: contentRect.width/2.0 - rect.width/2.0,
y: (contentRect.height - titleRect.height)/2.0 - rect.height/2.0,
width: rect.width, height: rect.height)
}
override var intrinsicContentSize: CGSize {
let size = super.intrinsicContentSize
if let image = imageView?.image {
var labelHeight: CGFloat = 0.0
if let size = titleLabel?.sizeThatFits(CGSize(width: self.contentRect(forBounds: self.bounds).width, height: CGFloat.greatestFiniteMagnitude)) {
labelHeight = size.height
}
return CGSize(width: size.width, height: image.size.height + labelHeight + 5)
}
return size
}
override init(frame: CGRect) {
super.init(frame: frame)
centerTitleLabel()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
centerTitleLabel()
}
private func centerTitleLabel() {
self.titleLabel?.textAlignment = .center
}
}
On iOS 11/ Swift 4 none of the above answers really worked for me. I found some examples and put my spin on it:
extension UIButton {
func centerImageAndButton(_ gap: CGFloat, imageOnTop: Bool) {
guard let imageView = self.currentImage,
let titleLabel = self.titleLabel?.text else { return }
let sign: CGFloat = imageOnTop ? 1 : -1
self.titleEdgeInsets = UIEdgeInsetsMake((imageView.size.height + gap) * sign, -imageView.size.width, 0, 0);
let titleSize = titleLabel.size(withAttributes:[NSAttributedStringKey.font: self.titleLabel!.font!])
self.imageEdgeInsets = UIEdgeInsetsMake(-(titleSize.height + gap) * sign, 0, 0, -titleSize.width)
}
}
Hope this helps someone.
That's definitely is an overkill for this question, however... In one of my projects I first had to implement a button with icon aligned leftmost. Then we got another button with title under image. I searched for an existing solution but with no luck So, here goes the alignable button:
@IBDesignable
class AlignableButton: UIButton {
override class var requiresConstraintBasedLayout: Bool {
return true
}
@objc enum IconAlignment: Int {
case top, left, right, bottom
}
// MARK: - Designables
@IBInspectable var iconAlignmentValue: Int {
set {
iconAlignment = IconAlignment(rawValue: newValue) ?? .left
}
get {
return iconAlignment.rawValue
}
}
var iconAlignment: IconAlignment = .left
@IBInspectable var titleAlignmentValue: Int {
set {
titleAlignment = NSTextAlignment(rawValue: newValue) ?? .left
}
get {
return titleAlignment.rawValue
}
}
var titleAlignment: NSTextAlignment = .left
// MARK: - Corner Radius
@IBInspectable
var cornerRadius: CGFloat {
get {
return layer.cornerRadius
}
set {
layer.masksToBounds = (newValue != 0)
layer.cornerRadius = newValue
}
}
// MARK: - Content size
override var intrinsicContentSize: CGSize {
switch iconAlignment {
case .top, .bottom:
return verticalAlignedIntrinsicContentSize
default:
return super.intrinsicContentSize
}
}
private var verticalAlignedIntrinsicContentSize: CGSize {
if let imageSize = imageView?.intrinsicContentSize,
let labelSize = titleLabel?.intrinsicContentSize {
let width = max(imageSize.width, labelSize.width) + contentEdgeInsets.left + contentEdgeInsets.right
let height = imageSize.height + labelSize.height + contentEdgeInsets.top + contentEdgeInsets.bottom
return CGSize(
width: ceil(width),
height: ceil(height)
)
}
return super.intrinsicContentSize
}
// MARK: - Image Rect
override func imageRect(forContentRect contentRect: CGRect) -> CGRect {
switch iconAlignment {
case .top:
return topAlignedImageRect(forContentRect: contentRect)
case .bottom:
return bottomAlignedImageRect(forContentRect: contentRect)
case .left:
return leftAlignedImageRect(forContentRect: contentRect)
case .right:
return rightAlignedImageRect(forContentRect: contentRect)
}
}
func topAlignedImageRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.imageRect(forContentRect: contentRect)
let x = (contentRect.width - rect.width) / 2.0 + contentRect.minX
let y = contentRect.minY
let w = rect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: imageEdgeInsets)
}
func bottomAlignedImageRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.imageRect(forContentRect: contentRect)
let x = (contentRect.width - rect.width) / 2.0 + contentRect.minX
let y = contentRect.height - rect.height + contentRect.minY
let w = rect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: imageEdgeInsets)
}
func leftAlignedImageRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.imageRect(forContentRect: contentRect)
let x = contentRect.minX
let y = (contentRect.height - rect.height) / 2 + contentRect.minY
let w = rect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: imageEdgeInsets)
}
func rightAlignedImageRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.imageRect(forContentRect: contentRect)
let x = (contentRect.width - rect.width) + contentRect.minX
let y = (contentRect.height - rect.height) / 2 + contentRect.minY
let w = rect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: imageEdgeInsets)
}
// MARK: - Title Rect
override func titleRect(forContentRect contentRect: CGRect) -> CGRect {
switch iconAlignment {
case .top:
return topAlignedTitleRect(forContentRect: contentRect)
case .bottom:
return bottomAlignedTitleRect(forContentRect: contentRect)
case .left:
return leftAlignedTitleRect(forContentRect: contentRect)
case .right:
return rightAlignedTitleRect(forContentRect: contentRect)
}
}
func topAlignedTitleRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.titleRect(forContentRect: contentRect)
let x = contentRect.minX
let y = contentRect.height - rect.height + contentRect.minY
let w = contentRect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: titleEdgeInsets)
}
func bottomAlignedTitleRect(forContentRect contentRect: CGRect) -> CGRect {
let rect = super.titleRect(forContentRect: contentRect)
let x = contentRect.minX
let y = contentRect.minY
let w = contentRect.width
let h = rect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: titleEdgeInsets)
}
func leftAlignedTitleRect(forContentRect contentRect: CGRect) -> CGRect {
let titleRect = super.titleRect(forContentRect: contentRect)
let imageRect = self.imageRect(forContentRect: contentRect)
let x = imageRect.width + imageRect.minX
let y = (contentRect.height - titleRect.height) / 2.0 + contentRect.minY
let w = contentRect.width - imageRect.width * 2.0
let h = titleRect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: titleEdgeInsets)
}
func rightAlignedTitleRect(forContentRect contentRect: CGRect) -> CGRect {
let titleRect = super.titleRect(forContentRect: contentRect)
let imageRect = self.imageRect(forContentRect: contentRect)
let x = contentRect.minX + imageRect.width
let y = (contentRect.height - titleRect.height) / 2.0 + contentRect.minY
let w = contentRect.width - imageRect.width * 2.0
let h = titleRect.height
return CGRect(
x: x,
y: y,
width: w,
height: h
).inset(by: titleEdgeInsets)
}
// MARK: - Lifecycle
override func awakeFromNib() {
super.awakeFromNib()
titleLabel?.textAlignment = titleAlignment
}
override func prepareForInterfaceBuilder() {
super.prepareForInterfaceBuilder()
titleLabel?.textAlignment = titleAlignment
}
}
Hope you find it useful.
Look at this great answer in Swift.
extension UIButton {
func alignImageAndTitleVertically(padding: CGFloat = 6.0) {
let imageSize = self.imageView!.frame.size
let titleSize = self.titleLabel!.frame.size
let totalHeight = imageSize.height + titleSize.height + padding
self.imageEdgeInsets = UIEdgeInsets(
top: -(totalHeight - imageSize.height),
left: 0,
bottom: 0,
right: -titleSize.width
)
self.titleEdgeInsets = UIEdgeInsets(
top: 0,
left: -imageSize.width,
bottom: -(totalHeight - titleSize.height),
right: 0
)
}
}
Subclass UIButton
. Override -layoutSubviews
to move the built-in subviews
into new positions:
- (void)layoutSubviews
{
[super layoutSubviews];
CGRect frame = self.imageView.frame;
frame = CGRectMake(truncf((self.bounds.size.width - frame.size.width) / 2), 0.0f, frame.size.width, frame.size.height);
self.imageView.frame = frame;
frame = self.titleLabel.frame;
frame = CGRectMake(truncf((self.bounds.size.width - frame.size.width) / 2), self.bounds.size.height - frame.size.height, frame.size.width, frame.size.height);
self.titleLabel.frame = frame;
}