Use local images in Webbrowser control

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情深已故 2020-11-29 13:06

I\'m using a Webbrowser Control in my Wp7 app, but I can\'t seem to put images that are in the App directory, in the webbrowser.

I\'ve put some images in a folder in

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  • 2020-11-29 13:48

    You will need to store your images in the Isolated Storage and then display the images from there. I have put together a sample that you can download from the following location :-

    www.smartmobiledevice.co.uk/projects/webbrowserimagesample.zip

    This is based on the MSDN article How to: Display Static Web Content Using the WebBrowser Control for Windows Phone.

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  • 2020-11-29 13:55

    On Windows Phone 8, where some WinRT classes are available, one can get a filesystem path of your app's isolated storage. So the absolute URL to a file in IsoStorage would be:

    string URL = "file://" +
        Windows.Storage.ApplicationData.Current.LocalFolder.Path +
        "\\folder\\filename.png";
    

    The WebBrowser control takes such URLs in a NavigateToString()'d HTML alright. Or you can designate IsoStorage as base and use relative URLs throughout. isostore: URLs don't work, I've tried. Neither do ms-appx://local/.

    For completeness' sake, you can very similarly get a filesystem path to your app's resources. That'd be Windows.ApplicationModel.Package.Current.InstalledLocation.Path.

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  • 2020-11-29 14:02

    This is a very old thread, but I've come up with a solution, as we've just today updated a WP7 app.

    The secret is to convert the image to a base 64 representation first, so start with this code:

        private string GetBase64(string f)
        {
            string ret = "";
    
            {
                StreamResourceInfo sr = Application.GetResourceStream(new Uri(f, UriKind.Relative));
                using (BinaryReader br = new BinaryReader(sr.Stream))
                {
                    byte[] data = br.ReadBytes((int)sr.Stream.Length);
                    ret = System.Convert.ToBase64String(data);
                }
            }
            return ret;
        }
    

    Now, where you want to inject an image into the code (mine are gifs) use this

    StringBuilder sb = ... // a string builder holding your webpage
    String b64 = GetBase64("assets/images/filename.gif");
    
    sb.AppendFormat(@"<img src='data:image/gif;base64,{0}' /></div>", b64);
    
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  • 2020-11-29 14:07

    well you can used dynamic images by concatenate the above given Paul example application update the array dynamically,

    string[] files = {
            "readme.htm", "desert.jpg", "sample.jpg"
        };
    

    and before to write to isolated you can delete the existing one

           private void SaveFilesToIsoStore()
        {
            //These files must match what is included in the application package,
            //or BinaryStream.Dispose below will throw an exception.
            string[] files = {
            "readme.htm", "desert.jpg", "sample.jpg"
        };
    
            IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication();
            if(isoStore.FileExists(files[0]))
            {
                isoStore.DeleteFile(files[0]);
            }
    
                foreach (string f in files)
                {
                    StreamResourceInfo sr = Application.GetResourceStream(new Uri(f, UriKind.Relative));
                    using (BinaryReader br = new BinaryReader(sr.Stream))
                    {
                        byte[] data = br.ReadBytes((int)sr.Stream.Length);
                        SaveToIsoStore(f, data);
                    }
                }
            }
    
    
        private void SaveToIsoStore(string fileName, byte[] data)
        {
            string strBaseDir = string.Empty;
            string delimStr = "/";
            char[] delimiter = delimStr.ToCharArray();
            string[] dirsPath = fileName.Split(delimiter);
    
            //Get the IsoStore.
            IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication();
    
            //Re-create the directory structure.
            for (int i = 0; i < dirsPath.Length - 1; i++)
            {
                strBaseDir = System.IO.Path.Combine(strBaseDir, dirsPath[i]);
                isoStore.CreateDirectory(strBaseDir);
            }
    
            //Remove the existing file.
            if (isoStore.FileExists(fileName))
            {
                isoStore.DeleteFile(fileName);
            }
    
            //Write the file.
            using (BinaryWriter bw = new BinaryWriter(isoStore.CreateFile(fileName)))
            {
                bw.Write(data);
                bw.Close();
            }
        }
    
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