One of the vagaries of my development system (Codegear C++Builder) is that some of the auto-generated headers insist on having...
using namespace xyzzy
Quick experiment with Visual Studio 2005 shows that you can enclose those headers in your own named namespace and then use
what you need from this namespace (but don't use
the whole namespace, as it will introduces the namespace you want to hide.
You may be stuck using explicit namespaces on conflicts:
string x; // Doesn't work due to conflicting declarations
::string y; // use the class from the global namespace
std::string z; // use the string class from the std namespace
For future reference : since the XE version there is a new value that you can #define to avoid the dreaded using namespace System;
int the include : DELPHIHEADER_NO_IMPLICIT_NAMESPACE_USE
#include<iostream>
#include<stdio.h>
namespace namespace1 {
int t = 10;
}
namespace namespace2 {
int t = 20;
}
int main() {
using namespace namespace1;
printf("%d" , t);
printf("%d" , namespace2::t);
}
Nope. But there's a potential solution: if you enclose your include directive in a namespace of its own, like this...
namespace codegear {
#include "codegear_header.h"
} // namespace codegear
...then the effects of any using directives within that header are neutralized.
That might be problematic in some cases. That's why every C++ style guide strongly recommends not putting a "using namespace" directive in a header file.
No you can't unuse a namespace. The only thing you can do is putting the using namespace
-statement a block to limit it's scope.
Example:
{
using namespace xyzzy;
} // stop using namespace xyzzy here
Maybe you can change the template which is used of your auto-generated headers.