I\'m new to iPhone and Mac programming (developed for Windows before), and I\'ve got a question:
How do I animate the text
property of an UILabel<
In Swift 2.0, using the UIView.transitionWithView()
method:
UIView.transitionWithView(self.payPeriodSummaryLabel,
duration: 0.2,
options: [.CurveEaseInOut, .TransitionCrossDissolve],
animations: { () -> Void in
self.label.text = "your text value"
}, completion: nil)
another simple alternative
extension UILabel {
func countAnimation(upto: Double) {
let from: Double = text?.replace(string: ",", replacement: ".").components(separatedBy: CharacterSet.init(charactersIn: "-0123456789.").inverted).first.flatMap { Double($0) } ?? 0.0
let steps: Int = 20
let duration = 0.350
let rate = duration / Double(steps)
let diff = upto - from
for i in 0...steps {
DispatchQueue.main.asyncAfter(deadline: .now() + rate * Double(i)) {
self.text = "\(from + diff * (Double(i) / Double(steps)))"
}
}
}
}
It works well!
Objective-C
[UIView transitionWithView:self.label
duration:.5f
options:UIViewAnimationOptionCurveEaseInOut |
UIViewAnimationOptionTransitionCrossDissolve
animations:^{
self.label.text = rand() % 2 ? @"111!" : @"42";
} completion:nil];
Swift 2
UIView.transitionWithView(label, duration: 0.25, options: [.CurveEaseInOut, .TransitionCrossDissolve], animations: {
self.label.text = (arc4random() % 2 == 0) ? "111" : "222"
}, completion: nil)
Swift 3, 4, 5
UIView.transition(with: label, duration: 0.25, options: [.curveEaseInOut, .transitionCrossDissolve], animations: {
self.label.text = (arc4random() % 2 == 0) ? "111" : "222"
}, completion: nil)
I found a great engine for tweening values with a variety of different timing functions called PRTween. Install the classes and create some code along these lines:
- (IBAction)tweenValue
{
[[PRTween sharedInstance] removeTweenOperation:activeTweenOperation];
PRTweenPeriod *period = [PRTweenPeriod periodWithStartValue:0.0 endValue:100.0 duration:1.0];
activeTweenOperation = [[PRTween sharedInstance] addTweenPeriod:period
target:self
selector:@selector(update:)
timingFunction:&PRTweenTimingFunctionCircOut];
}
- (void)update:(PRTweenPeriod*)period
{
self.animatingView.center = CGPointMake(period.tweenedValue + 100.0, 200.0);
self.valueLabel.text = [NSString stringWithFormat:@"%.2f", period.tweenedValue];
}
Works a treat for me. :)
You can use the automatic transitions. It's working perfectly well :
// Add transition (must be called after myLabel has been displayed)
CATransition *animation = [CATransition animation];
animation.duration = 1.0;
animation.type = kCATransitionFade;
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
[myLabel.layer addAnimation:animation forKey:@"changeTextTransition"];
// Change the text
myLabel.text = newText;
This code works if myLabel is already displayed. If not myLabel.layer will be nil and the animation will not be added to the object.
in Swift 4 that would be:
let animation: CATransition = CATransition()
animation.duration = 1.0
animation.type = kCATransitionFade
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
myLabel.layer.add(animation, forKey: "changeTextTransition")
If you kind of want it to count up and down with the new number pushing the previous number away (like a ticker or something):
let animation = CATransition()
animation.removedOnCompletion = true
animation.duration = 0.2
animation.type = kCATransitionPush
animation.subtype = newValue > value ? kCATransitionFromTop : kCATransitionFromBottom
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseOut)
valueLabel.layer.addAnimation(animation, forKey:"changeTextTransition")