I have identified four different ways of inserting elements into a std::map
:
std::map function;
function[0] = 42;
function.inse
In short, []
operator is more efficient for updating values because it involves calling default constructor of the value type and then assigning it a new value, while insert()
is more efficient for adding values.
The quoted snippet from Effective STL: 50 Specific Ways to Improve Your Use of the Standard Template Library by Scott Meyers, Item 24 might help.
template<typename MapType, typename KeyArgType, typename ValueArgType>
typename MapType::iterator
insertKeyAndValue(MapType& m, const KeyArgType&k, const ValueArgType& v)
{
typename MapType::iterator lb = m.lower_bound(k);
if (lb != m.end() && !(m.key_comp()(k, lb->first))) {
lb->second = v;
return lb;
} else {
typedef typename MapType::value_type MVT;
return m.insert(lb, MVT(k, v));
}
}
You may decide to choose a generic-programming-free version of this, but the point is that I find this paradigm (differentiating 'add' and 'update') extremely useful.
The first version:
function[0] = 42; // version 1
may or may not insert the value 42 into the map. If the key 0
exists, then it will assign 42 to that key, overwriting whatever value that key had. Otherwise it inserts the key/value pair.
The insert functions:
function.insert(std::map<int, int>::value_type(0, 42)); // version 2
function.insert(std::pair<int, int>(0, 42)); // version 3
function.insert(std::make_pair(0, 42)); // version 4
on the other hand, don't do anything if the key 0
already exists in the map. If the key doesn't exist, it inserts the key/value pair.
The three insert functions are almost identical. std::map<int, int>::value_type
is the typedef
for std::pair<const int, int>
, and std::make_pair()
obviously produces a std::pair<>
via template deduction magic. The end result, however, should be the same for versions 2, 3, and 4.
Which one would I use? I personally prefer version 1; it's concise and "natural". Of course, if its overwriting behavior is not desired, then I would prefer version 4, since it requires less typing than versions 2 and 3. I don't know if there is a single de facto way of inserting key/value pairs into a std::map
.
Another way to insert values into a map via one of its constructors:
std::map<int, int> quadratic_func;
quadratic_func[0] = 0;
quadratic_func[1] = 1;
quadratic_func[2] = 4;
quadratic_func[3] = 9;
std::map<int, int> my_func(quadratic_func.begin(), quadratic_func.end());
I have been running some time comparisons between the abovementioned versions:
function[0] = 42;
function.insert(std::map<int, int>::value_type(0, 42));
function.insert(std::pair<int, int>(0, 42));
function.insert(std::make_pair(0, 42));
Turns out that time differences between the insert versions are tiny.
#include <map>
#include <vector>
#include <boost/date_time/posix_time/posix_time.hpp>
using namespace boost::posix_time;
class Widget {
public:
Widget() {
m_vec.resize(100);
for(unsigned long it = 0; it < 100;it++) {
m_vec[it] = 1.0;
}
}
Widget(double el) {
m_vec.resize(100);
for(unsigned long it = 0; it < 100;it++) {
m_vec[it] = el;
}
}
private:
std::vector<double> m_vec;
};
int main(int argc, char* argv[]) {
std::map<int,Widget> map_W;
ptime t1 = boost::posix_time::microsec_clock::local_time();
for(int it = 0; it < 10000;it++) {
map_W.insert(std::pair<int,Widget>(it,Widget(2.0)));
}
ptime t2 = boost::posix_time::microsec_clock::local_time();
time_duration diff = t2 - t1;
std::cout << diff.total_milliseconds() << std::endl;
std::map<int,Widget> map_W_2;
ptime t1_2 = boost::posix_time::microsec_clock::local_time();
for(int it = 0; it < 10000;it++) {
map_W_2.insert(std::make_pair(it,Widget(2.0)));
}
ptime t2_2 = boost::posix_time::microsec_clock::local_time();
time_duration diff_2 = t2_2 - t1_2;
std::cout << diff_2.total_milliseconds() << std::endl;
std::map<int,Widget> map_W_3;
ptime t1_3 = boost::posix_time::microsec_clock::local_time();
for(int it = 0; it < 10000;it++) {
map_W_3[it] = Widget(2.0);
}
ptime t2_3 = boost::posix_time::microsec_clock::local_time();
time_duration diff_3 = t2_3 - t1_3;
std::cout << diff_3.total_milliseconds() << std::endl;
std::map<int,Widget> map_W_0;
ptime t1_0 = boost::posix_time::microsec_clock::local_time();
for(int it = 0; it < 10000;it++) {
map_W_0.insert(std::map<int,Widget>::value_type(it,Widget(2.0)));
}
ptime t2_0 = boost::posix_time::microsec_clock::local_time();
time_duration diff_0 = t2_0 - t1_0;
std::cout << diff_0.total_milliseconds() << std::endl;
system("pause");
}
This gives respectively for the versions (I ran the file 3 times, hence the 3 consecutive time differences for each):
map_W.insert(std::pair<int,Widget>(it,Widget(2.0)));
2198 ms, 2078 ms, 2072 ms
map_W_2.insert(std::make_pair(it,Widget(2.0)));
2290 ms, 2037 ms, 2046 ms
map_W_3[it] = Widget(2.0);
2592 ms, 2278 ms, 2296 ms
map_W_0.insert(std::map<int,Widget>::value_type(it,Widget(2.0)));
2234 ms, 2031 ms, 2027 ms
Hence, results between different insert versions can be neglected (didn't perform a hypothesis test though)!
The map_W_3[it] = Widget(2.0);
version takes about 10-15 % more time for this example due to an initialization with the default constructor for Widget.