Editor\'s note: This code example is from a version of Rust prior to 1.0 when many iterators implemented
Copy. Updated versions of this code prod
As you identified, each take_while call is duplicating iter, since take_while takes self and the Peekable chars iterator is Copy. (Only true before Rust 1.0 — editor)
You want to be modifying the iterator each time, that is, for take_while to be operating on an &mut to your iterator. Which is exactly what the .by_ref adaptor is for:
pub fn split(input: &str) -> Vec<String> {
let mut bits: Vec<String> = vec![];
let mut iter = input.chars().peekable();
loop {
match iter.peek().map(|c| *c) {
None => return bits,
Some(c) => if c.is_digit(10) {
bits.push(iter.by_ref().take_while(|c| c.is_digit(10)).collect());
} else {
bits.push(iter.by_ref().take_while(|c| !c.is_digit(10)).collect());
},
}
}
}
fn main() {
println!("{:?}", split("123abc456def"))
}
Prints
["123", "bc", "56", "ef"]
However, I imagine this is not correct.
I would actually recommend writing this as a normal for loop, using the char_indices iterator:
pub fn split(input: &str) -> Vec<String> {
let mut bits: Vec<String> = vec![];
if input.is_empty() {
return bits;
}
let mut is_digit = input.chars().next().unwrap().is_digit(10);
let mut start = 0;
for (i, c) in input.char_indices() {
let this_is_digit = c.is_digit(10);
if is_digit != this_is_digit {
bits.push(input[start..i].to_string());
is_digit = this_is_digit;
start = i;
}
}
bits.push(input[start..].to_string());
bits
}
This form also allows for doing this with much fewer allocations (that is, the Strings are not required), because each returned value is just a slice into the input, and we can use lifetimes to state this:
pub fn split<'a>(input: &'a str) -> Vec<&'a str> {
let mut bits = vec![];
if input.is_empty() {
return bits;
}
let mut is_digit = input.chars().next().unwrap().is_digit(10);
let mut start = 0;
for (i, c) in input.char_indices() {
let this_is_digit = c.is_digit(10);
if is_digit != this_is_digit {
bits.push(&input[start..i]);
is_digit = this_is_digit;
start = i;
}
}
bits.push(&input[start..]);
bits
}
All that changed was the type signature, removing the Vec<String> type hint and the .to_string calls.
One could even write an iterator like this, to avoid having to allocate the Vec. Something like fn split<'a>(input: &'a str) -> Splits<'a> { /* construct a Splits */ } where Splits is a struct that implements Iterator<&'a str>.
take_while takes self by value: it consumes the iterator. Before Rust 1.0 it also was unfortunately able to be implicitly copied, leading to the surprising behaviour that you are observing.
You cannot use take_while for what you are wanting for these reasons. You will need to manually unroll your take_while invocations.
Here is one of many possible ways of dealing with this:
pub fn split(input: &str) -> Vec<String> {
let mut bits: Vec<String> = vec![];
let mut iter = input.chars().peekable();
loop {
let seeking_digits = match iter.peek() {
None => return bits,
Some(c) => c.is_digit(10),
};
if seeking_digits {
bits.push(take_while(&mut iter, |c| c.is_digit(10)));
} else {
bits.push(take_while(&mut iter, |c| !c.is_digit(10)));
}
}
}
fn take_while<I, F>(iter: &mut std::iter::Peekable<I>, predicate: F) -> String
where
I: Iterator<Item = char>,
F: Fn(&char) -> bool,
{
let mut out = String::new();
loop {
match iter.peek() {
Some(c) if predicate(c) => out.push(*c),
_ => return out,
}
let _ = iter.next();
}
}
fn main() {
println!("{:?}", split("test123test"));
}
This yields a solution with two levels of looping; another valid approach would be to model it as a state machine one level deep only. Ask if you aren’t sure what I mean and I’ll demonstrate.