I have a simple GUI:
public class MyGUI extends JFrame{
public MyGUI(){
run();
}
void run(){
setSize(100,
Write this code within constructor of your JFrame:
this.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
this.addWindowListener(new java.awt.event.WindowAdapter() {
@Override
public void windowClosing(java.awt.event.WindowEvent e) {
System.out.println("Uncomment following to open another window!");
//MainPage m = new MainPage();
//m.setVisible(true);
e.getWindow().dispose();
System.out.println("JFrame Closed!");
}
});
Window Events: There is the complete program, hope it will help you. public class FirstGUIApplication {
public static void main(String[] args) {
//Frame
JFrame window = new JFrame();
//Title:setTitle()
window.setTitle("First GUI App");
//Size: setSize(width, height)
window.setSize(600, 300);
//Show: setVisible()
window.setVisible(true);
//Close
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
super.windowClosing(e);
JOptionPane.showConfirmDialog(null,"Are sure to close!");
}
@Override
public void windowOpened(WindowEvent e) {
super.windowOpened(e);
JOptionPane.showMessageDialog(null, "Welcome to the System");
}
});
}
}
Another possibility could be to override dispose() from the Window
class. This reduces the number of messages sent around and also works if the default close operation is set to DISPOSE_ON_CLOSE
.
Concretely this means adding
@Override
public void dispose() {
System.out.println("Closed");
super.dispose();
}
to your class MyGUI
.
Note: don't forget to call super.dispose()
as this releases the screen resources!
Try this.
addWindowListener(new WindowAdapter()
{
@Override
public void windowClosing(WindowEvent e)
{
System.out.println("Closed");
e.getWindow().dispose();
}
});