I want to change the background color of my UIAlertView, but this doesn\'t appear to have a color attribute.
I don't believe that there is an exposed method or property for doing this. Setting the backgroundColor of the UIAlertView (as a UIView) merely puts a colored rectangular backdrop behind the alert view.
I'd say that it would probably go against the common interface of the iPhone to alter this color, so I don't think it's recommended behavior (in the same way that changing the background color of an alert view in Mac OS X is not recommended).
Add QuartzCore framework to the application and include #import "QuartzCore/CALayer.h" in the source file.
This looks like the most robust solution to me
http://mobile.tutsplus.com/tutorials/iphone/ios-sdk-uialertview-custom-graphics/
I recently found the GRAlertView, which allow you to tailor UIAlertView in an easy way that at least I like. You find it here: https://github.com/goncz9/GRAlertView
I've also find an almost identical workaround and, in my case, it works better. Using oxigen way out i've discovered a poor result on the screen and the context get blurred. Rather than subclassing UIAlertView I implement:
- (void)willPresentAlertView:(UIAlertView *)alertView;
so...just copy & paste
- (void)willPresentAlertView:(UIAlertView *)alertView
{
blah blah blah...
[[alertView layer] setContents:(id)theImage.CGImage]; // to avoid the warning
}
Background of AlertView is an image And you can change this image
UIAlertView *theAlert = [[[UIAlertView alloc] initWithTitle:@"Atention"
message: @"YOUR MESSAGE HERE", nil)
delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil] autorelease];
[theAlert show];
UILabel *theTitle = [theAlert valueForKey:@"_titleLabel"];
[theTitle setTextColor:[UIColor redColor]];
UILabel *theBody = [theAlert valueForKey:@"_bodyTextLabel"];
[theBody setTextColor:[UIColor blueColor]];
UIImage *theImage = [UIImage imageNamed:@"Background.png"];
theImage = [theImage stretchableImageWithLeftCapWidth:16 topCapHeight:16];
CGSize theSize = [theAlert frame].size;
UIGraphicsBeginImageContext(theSize);
[theImage drawInRect:CGRectMake(0, 0, theSize.width, theSize.height)];
theImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[[theAlert layer] setContents:[theImage CGImage]];