I have 6 ImageButton in my activity, I set images through my code in them ( not using xml).
I want them to cover 75% of the button area. But where as some images cov
Try to use android:scaleType="fitXY"
in i-Imagebutton xml
I recently found out by accident that since you have more control on a ImageView that you can set an onclicklistener for an image here is a sample of a dynamically created image button
private int id;
private bitmap bmp;
LinearLayout.LayoutParams familyimagelayout = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.WRAP_CONTENT );
final ImageView familyimage = new ImageView(this);
familyimage.setBackground(null);
familyimage.setImageBitmap(bmp);
familyimage.setScaleType(ImageView.ScaleType.FIT_START);
familyimage.setAdjustViewBounds(true);
familyimage.setId(id);
familyimage.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//what you want to do put here
}
});
Refer below link and try to find what you really want:
ImageView.ScaleType CENTER Center the image in the view, but perform no scaling.
ImageView.ScaleType CENTER_CROP Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding).
ImageView.ScaleType CENTER_INSIDE Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or less than the corresponding dimension of the view (minus padding).
ImageView.ScaleType FIT_CENTER Scale the image using CENTER.
ImageView.ScaleType FIT_END Scale the image using END.
ImageView.ScaleType FIT_START Scale the image using START.
ImageView.ScaleType FIT_XY Scale the image using FILL.
ImageView.ScaleType MATRIX Scale using the image matrix when drawing.
https://developer.android.com/reference/android/widget/ImageView.ScaleType.html
I want them to cover 75% of the button area.
Use android:padding="20dp"
(adjust the padding as needed) to control how much the image takes up on the button.
but where as some images cover less area, some are too big to fit into the imageButton. How to programatically resize and show them?
Use a android:scaleType="fitCenter"
to have Android scale the images, and android:adjustViewBounds="true"
to have them adjust their bounds due to scaling.
All of these attributes can be set in code on each ImageButton
at runtime. However, it is much easier to set and preview in xml in my opinion.
Also, do not use sp
for anything other than text size, it is scaled depending on the text size preference the user sets, so your sp
dimensions will be larger than your intended if the user has a "large" text setting. Use dp
instead, as it is not scaled by the user's text size preference.
Here's a snippet of what each button should look like:
<ImageButton
android:id="@+id/button_topleft"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_marginBottom="5dp"
android:layout_marginLeft="2dp"
android:layout_marginRight="5dp"
android:layout_marginTop="0dp"
android:layout_weight="1"
android:adjustViewBounds="true"
android:padding="20dp"
android:scaleType="fitCenter" />
I'm using android:scaleType="fitCenter"
with satisfaction.
You can make your ImageButton widget as I did. In my case, I needed a widget with a fixed icon size. Let's start from custom attributes:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="ImageButtonFixedIconSize">
<attr name="imageButton_icon" format="reference" />
<attr name="imageButton_iconWidth" format="dimension" />
<attr name="imageButton_iconHeight" format="dimension" />
</declare-styleable>
</resources>
Widget class is quite simple (the key point is padding calculations in onLayout method):
class ImageButtonFixedIconSize
@JvmOverloads
constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = android.R.attr.imageButtonStyle
) : ImageButton(context, attrs, defStyleAttr) {
private lateinit var icon: Drawable
@Px
private var iconWidth: Int = 0
@Px
private var iconHeight: Int = 0
init {
scaleType = ScaleType.FIT_XY
attrs?.let { retrieveAttributes(it) }
}
/**
*
*/
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
val width = right - left
val height = bottom - top
val horizontalPadding = if(width > iconWidth) (width - iconWidth) / 2 else 0
val verticalPadding = if(height > iconHeight) (height - iconHeight) / 2 else 0
setPadding(horizontalPadding, verticalPadding, horizontalPadding, verticalPadding)
setImageDrawable(icon)
super.onLayout(changed, left, top, right, bottom)
}
/**
*
*/
private fun retrieveAttributes(attrs: AttributeSet) {
val typedArray = context.obtainStyledAttributes(attrs, R.styleable.ImageButtonFixedIconSize)
icon = typedArray.getDrawable(R.styleable.ImageButtonFixedIconSize_imageButton_icon)!!
iconWidth = typedArray.getDimension(R.styleable.ImageButtonFixedIconSize_imageButton_iconWidth, 0f).toInt()
iconHeight = typedArray.getDimension(R.styleable.ImageButtonFixedIconSize_imageButton_iconHeight, 0f).toInt()
typedArray.recycle()
}
}
And at last you should use your widget like this:
<com.syleiman.gingermoney.ui.common.controls.ImageButtonFixedIconSize
android:layout_width="90dp"
android:layout_height="63dp"
app:imageButton_icon="@drawable/ic_backspace"
app:imageButton_iconWidth="20dp"
app:imageButton_iconHeight="15dp"
android:id="@+id/backspaceButton"
tools:ignore="ContentDescription"
/>