My struct
type Result struct {
name string
Objects []struct {
id int
}
}
Initialize values for this
func mai
Objects contains no elements. You need to append element first. Like this:
r.Objects = append(r.Objects, struct{ id int }{})
Also you can omit r.Objects[0].id = 10; using initialization of your struct like this:
r.Objects = append(r.Objects, struct{ id int }{ 10 })
Firstly, I'd say it's more idiomatic to define a type for your struct, regardless of how simple the struct is. For example:
type MyStruct struct {
MyField int
}
This would mean changing your Result struct to be as follows:
type Result struct {
name string
Objects []MyStruct
}
The reason your program panics is because you're trying to access an area in memory (an item in your Objects array) that hasn't been allocated yet.
For arrays of structs, this needs to be done with make.
r.Objects = make([]MyStruct, 0)
Then, in order to add to your array safely, you're better off instantiating an individual MyStruct, i.e.
ms := MyStruct{
MyField: 10,
}
And then appending this to your r.Objects array
r.Objects = append(r.Objects, ms)
For more information about make, see the docs
After defining the struct as suggested in another answer:
type MyStruct struct {
MyField int
}
type Result struct {
Name string
Objects []MyStruct
}
Then you can initialize a Result object like this:
result := Result{
Name: "I am Groot",
Objects: []MyStruct{
{
MyField: 1,
},
{
MyField: 2,
},
{
MyField: 3,
},
},
}
Full code:
package main
import "fmt"
func main() {
result := Result{
Name: "I am Groot",
Objects: []MyStruct{
{
MyField: 1,
},
{
MyField: 2,
},
{
MyField: 3,
},
},
}
fmt.Println(result)
}
type MyStruct struct {
MyField int
}
type Result struct {
Name string
Objects []MyStruct
}
You can verify this in this Go playground.