Which one of these is the faster/better one?
This one:
List list = new List();
User u;
foreach (string s in l)
{
u = new
There should be no percievable difference in performance.
I went to verify this issue. Suprisingly finding out at my dirty tests that the 2nd option is even slightly faster all the time.
namespace Test
{
class Foreach
{
string[] names = new[] { "ABC", "MNL", "XYZ" };
void Method1()
{
List<User> list = new List<User>();
User u;
foreach (string s in names)
{
u = new User();
u.Name = s;
list.Add(u);
}
}
void Method2()
{
List<User> list = new List<User>();
foreach (string s in names)
{
User u = new User();
u.Name = s;
list.Add(u);
}
}
}
public class User { public string Name; }
}
I verified the CIL but it is not identical.
So I prepared something what I wanted to be much better test.
namespace Test
{
class Loop
{
public TimeSpan method1 = new TimeSpan();
public TimeSpan method2 = new TimeSpan();
Stopwatch sw = new Stopwatch();
public void Method1()
{
sw.Restart();
C c;
C c1;
C c2;
C c3;
C c4;
int i = 1000;
while (i-- > 0)
{
c = new C();
c1 = new C();
c2 = new C();
c3 = new C();
c4 = new C();
}
sw.Stop();
method1 = method1.Add(sw.Elapsed);
}
public void Method2()
{
sw.Restart();
int i = 1000;
while (i-- > 0)
{
var c = new C();
var c1 = new C();
var c2 = new C();
var c3 = new C();
var c4 = new C();
}
sw.Stop();
method2 = method2.Add(sw.Elapsed);
}
}
class C { }
}
Also in this case 2nd method was always winning but then I verified the CIL finding no difference.
I am not CIL-reading guru but I see no decleration issue. As was already pointed out declaration is not allocation so there is no performance penalty on it.
namespace Test
{
class Foreach
{
string[] names = new[] { "ABC", "MNL", "XYZ" };
public TimeSpan method1 = new TimeSpan();
public TimeSpan method2 = new TimeSpan();
Stopwatch sw = new Stopwatch();
void Method1()
{
sw.Restart();
List<User> list = new List<User>();
User u;
foreach (string s in names)
{
u = new User();
u.Name = s;
list.Add(u);
}
sw.Stop();
method1 = method1.Add(sw.Elapsed);
}
void Method2()
{
sw.Restart();
List<User> list = new List<User>();
foreach (string s in names)
{
User u = new User();
u.Name = s;
list.Add(u);
}
sw.Stop();
method2 = method2.Add(sw.Elapsed);
}
}
public class User { public string Name; }
Whenever you've a question about performance, the only thing to do is measure - run a loop around your test and time it.
To answer your question - without measuring :-) or looking at the generated ilasm - any difference wouldn't be noticeable in a meaningful number of iterations and the most expensive operation in your code there is likely to be the user allocation by a few orders of magnitude, so concentrate on code clarity (as you should in general) and go with 2.
Oh, its late and I guess I'm just trying to say don't worry about this sort of thing or get caught up in details like this.
K
Technically, the first example will save a few nanoseconds because the stack frame will not have to be moved to allocate a new variable, but this is such a tiny amount of CPU time you won't notice it, that's if the compiler doesn't optimize any difference away anyays.