I am trying to write a MobileSubstrate plugin which hooks into a C-method. I tried to edit the famous \"ExampleHook\", by just writing a demo MSHook and hook it in the Initializ
I realize you have found this, but I am posting this answer to help whoever else may be needing this.
A simple example can be found at the MobileSubstrate article on the iPhone Dev Wiki, and an actual example of this in a project is at this bit of User Agent Faker.
But what is an answer without an actual explanation? Therefore, here we go!
void MSHookFunction(void* function, void* replacement, void** p_original); is the function definition for MSHookFunction, the magic function which causes your function X() to be interposed by Y(), for instance.
That is, when a program commonly would call X(), the call will be redirected to Y() instead. This is pretty much a basic explanation of function interposing.
Now, what are the parameters, and their usefulness?
function is a function pointer to the function you want to interpose. That would be a function pointer to X(), in our quick explanation.replacement is a function pointer to the function you want function to be interposed with. In our quick explanation, that would be a function pointer to Y().p_original is a pointer to a function pointer, which from now on will point to what function used to be.
The reason this is there is simple: If you intend to modify behavior, but not suppress it, you'll still need to call what X() used to be. But a common call to X() wouldn't work as intended, as it would end calling Y() instead of the default function.
Therefore, you have a function pointer to call X() as if it wasn't interposed.
Now, explaining the devwiki example:
static void (*original_CFShow)(CFTypeRef obj); // a function pointer to store the original CFShow().
void replaced_CFShow(CFTypeRef obj) { // our replacement of CFShow().
printf("Calling original CFShow(%p)...", obj);
original_CFShow(obj); // calls the original CFShow.
printf(" done.\n");
}
...
// hook CFShow to our own implementation.
MSHookFunction(CFShow, replaced_CFShow, &original_CFShow);
// From now on any call to CFShow will pass through replaced_CFShow first.
...
CFShow(CFSTR("test"));
Here, we:
CFShow, the function we want to change default behavior from as the function parameter.replaced_CFShow as the replacement parameter. That is, whenever CFShow would be called by default, replaced_CFShow will be called instead.original_CFShow function pointer as the p_original parameter. Since we still want the things CFShow still does by itself to be done inside our replacement function, we call it.