Real-time multiplayer game (concept question)

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你的背包
你的背包 2021-02-03 16:43

I\'ve been reading this article from Valve that seems to explain the architecture of their multiplayer system. It seems they delay rendering by a couple ticks on the client so t

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  •  既然无缘
    2021-02-03 16:45

    The server probably sends fully syncs (ie not deltas) periodically but less frequently. That's what I'm doing, at least.

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