What real platforms map hardware ports to memory addresses?

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孤街浪徒
孤街浪徒 2021-02-03 12:47

I sometimes see statements that on some platforms the following C or C++ code:

int* ptr;
*ptr = 0;

can result in writing to a hardware input-ou

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  •  天命终不由人
    2021-02-03 13:32

    PlayStation. That was how we got some direct optimized access to low-level graphics (and other) features of the system.

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