I\'m developing a game using libGDX and I would like to know how I can drag and drop an Actor. I\'ve made my stage and drawn the actor, but I don\'t know how to trigger that eve
Take a look at the Example in the libgdx examples. Here is the drag and drop test from the libgdx test classes: DragAndDropTest
If you just want to drag/slide your Actor around you need to add a GestureListener to it and pass your Stage to the Inputprocessor like this:Gdx.input.setInputProcessor(stage);.
Here is the GestureDetectorTest from libgdx.
For drag events its the Flinglistener.