When working with Sockets in Java, how can you tell whether the client has finished sending all (binary) data, before you could start processing them. Consider for example:
As some ppl already said you can't avoid some kind of protocol for communication. It should look like this for example:
On the server side you have:
void sendMSG(PrintWriter out){
try {
//just for example..
Process p = Runtime.getRuntime().exec("cmd /c dir C:");
BufferedReader br = new BufferedReader(new InputStreamReader(
p.getInputStream()));
//and then send all this crap to the client
String s = "";
while ((s = br.readLine()) != null) {
out.println("MSG");
out.println(s);
}
} catch (Exception e) {
System.out.println("Command incorrect!");
}
out.println("END");
}
//You are not supposed to close the stream or the socket, because you might want to send smth else later..
On the client side you have:
void recieveMSG(BufferedReader in) {
try {
while (in.readLine().equals("MSG")) {
System.out.println(in.readLine());
}
} catch (IOException e) {
System.out.println("Connection closed!");
}
}